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How to cook/deploy for specific Android API version

Hello Guys

Can someone tell me how can I deploy my game for specific Android API version.

Let's say I have the game finished.

I want to deploy so it is compatible with Android Gingerbread 2.3 or 4.4 Kit kat

Where you are specifying the version of the API ?

What about the screen resolution where i can specify the targeted screen resolutions ?

Thank you in Advance.

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asked Sep 10 '14 at 06:57 PM in Packaging & Deployment

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THX2000
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1 answer: sort voted first

As any other Android application, you can set it in so called manifest, descriptor file containing all meta data and info how android can communicate with application (which is very simple in case of UE4).

developer.android.com/guide/topics/manifest/manifest-intro.html

You can find manifest of your application in Intermediate/Android/APK/

Also it important to understand that Android APIs version (and as result Android version) in manifest as well in any android code is described by API levels. Each time Google do changes in API new API level is created, for example Android 4.0 is level 14, 4.0.1 also level 14, but 4.0.3 is level 15 because been API changed in this version, you can find table translating those numbers here:

http://developer.android.com/guide/topics/manifest/uses-sdk-element.html

Keep in mind that changing min version wont magically make UE4 on older systems, you should keep it as it is which is level 9 (android 2.4) which reaches most of android user base, so this is ok imo

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answered Sep 10 '14 at 07:27 PM

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Shadowriver
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avatar image THX2000 Sep 10 '14 at 07:44 PM

Hello Shadowriver

Thank you for your answer.

Do you have any comments regarding the resolutions part of the questions.

Regards THX2000

avatar image Shadowriver Sep 10 '14 at 08:23 PM

My guess is UE4 will set it self to native screen resolution

avatar image THX2000 Sep 10 '14 at 08:32 PM

OK Mate

Thank for your help !!!

Regards

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