Add impulse in a certain direction

Sorry if this is posted I cant find it. To sum it up, I want my character to leap forward, longer than a jump but lower as well. I tried playing about with add impulse but I cant seem to think of the math to get the player to propel in the direction they are facing. Any help or alternatives will be happily accepted
Thanks

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Launch character.

This still has the same issue as before, I want the player to go in the way it is facing.

Just get the forward vector:

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In order to leap forward and up you need to rotate the forward vector first:

30 is the up angle in degrees, 1000 is the magnitude.

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Negative vote why? As the OP said: “Any help or alternatives will be happily accepted”, and so I did presented with an alternative to Impulse.

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Thank you for everyone’s help, I didn’t know launch character was even a node so thanks for that, however I did mostly want something that is in the players direction, maybe I should of been clearer that it worked just not in the direction of the player.
TLTR: Its working and thanks for everyone’s help.

Don’t forget to mark it as answered so they get some karma for their answers :slight_smile:

I am probably so dumb but where is the button to do it, (i’m new to answer hub)

Have I done it?

haha yes you’ve done it :wink:

Should really just be Forward Vector * how much forward you want it to go + some Z so it gets some height.

Check the answer below, same thing but break the vector after * then + something on the Z then pass it into launch character