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[BP HELP] How to detect or wait for when a Tick has ended

I'm creating my own custom ForLoops in Blueprints that spreads the work out over ticks. However, there is currently no node that will wait for the current tick to end and I can't include the 'Event Tick' in custom ForLoop Macros.

I don't want to simply use delays between each loop because this will not take into account the user's end framerate, resulting in either missed ticks to work in or too much working happening in a tick.

Does anyone know how to detect if a Tick has ended or how to wait for the current Tick to end?

If neither of these are possible then Epic, is it possible to get a Node that does this?

Thanks!

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asked Sep 11 '14 at 01:02 PM in Blueprint Scripting

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Jimmy_Jazz
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I am not sure , that I got your question correctly. But, it sounds me that you want go for a hard solution. Simply use the event tick and by adding some Boolean variables and branches control the process flow. let the Event tick run for itself, if no condition satisfied, just redirect it through other node.

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answered Sep 11 '14 at 01:37 PM

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yRezaei
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avatar image Jimmy_Jazz Sep 11 '14 at 01:42 PM

Unfortunately it's not possible to add an Event Tick into a Macro and I don't want to have to set up this logic in every BP I have.

I get the feeling that this is going to required a new Node to be coded.

Epic, would you be able to investigate that or should I add a request for this to the 'Feedback' section of the Forums?

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