Why am i seeing strange shadows with my assets?

I just migrate asset from Reflections demo, but I have really strange shadows. I didn’t change mesh settings, so what’s wrong?

Increase the lightmap resolution of your ground :slight_smile:

Now I have this.(I increased lightmap size of ground to 192)

This would depend on how large your ground surface is. If you have a large ground surface you’ll need increase the LM resolution. If it were a smaller mesh you wouldn’t need to increase it nearly as high.

To get sharper shadow, use dynamic light as stationary or movable