Adding to external dependencies?

After the change in AI, the AIController has moved to another folder. I am now baffled to how I now add AIController.h to my AIController as an include?

Any ideas, I’m hoping this should be easy?

Yes and you add “AIModule” to PublicDependencyModuleNames.AddRange(new string[] {}) in build script

Well then, that seems far easier than I thought. Just hard to find as nothing is called external dependencies.

Thanks a lot :smiley: