After the change in AI, the AIController has moved to another folder. I am now baffled to how I now add AIController.h to my AIController as an include?
Any ideas, I’m hoping this should be easy?
After the change in AI, the AIController has moved to another folder. I am now baffled to how I now add AIController.h to my AIController as an include?
Any ideas, I’m hoping this should be easy?
Yes and you add “AIModule” to PublicDependencyModuleNames.AddRange(new string[] {})
in build script
Well then, that seems far easier than I thought. Just hard to find as nothing is called external dependencies.
Thanks a lot