How to spawn blueprint component in blueprint?
Hi, I made a custom actor component class(say USkill) in C++ and inherited it from blueprint(say FireballSkill).
I can spawn C++ class after I exposed it, but I can't find any method to spawn blueprint class(FireballSkill).
asked Sep 12 '14 at 03:38 AM in Blueprint Scripting
It really should be possible via the "Spawn actor from class" function (not quite sure how it's done in C++ but it should be something similar.
And if you want to do it in blueprint you should be able to select it in the dropdown menu for the class pin.
answered Sep 12 '14 at 11:26 AM
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