Sprite from png with transparency
Hello, I'm having trouble importing a png sprite using transparency (gradien fading to transparent) into Unreal Engine. Here is an image with my sprite oppened in photoshop on the right and what i get when i import it into Unreal Engine using paper2d (import it as a texture then right click on it and Create Sprite). As you can see, the alpha fading completly disapears. How can i import my sprite so it keep it's alpha informations ?
Thank you for your help.
asked Sep 12 '14 at 03:08 PM in Rendering
In the Sprite Editor, change the Default Material to TranslucentUnlitSpriteMaterial. If you don't see that option in the drop-down, be sure to go to View Options and enable Show Plugin Content. By default, this is set to MaskedUnlitSpriteMaterial, which won't show alpha correctly.
Hope that helps!
answered Sep 12 '14 at 07:29 PM
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