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Sprite from png with transparency

Hello, I'm having trouble importing a png sprite using transparency (gradien fading to transparent) into Unreal Engine. Here is an image with my sprite oppened in photoshop on the right and what i get when i import it into Unreal Engine using paper2d (import it as a texture then right click on it and Create Sprite). alt text As you can see, the alpha fading completly disapears. How can i import my sprite so it keep it's alpha informations ?

Thank you for your help.

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asked Sep 12 '14 at 03:08 PM in Rendering

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Hey Caracole,

In the Sprite Editor, change the Default Material to TranslucentUnlitSpriteMaterial. If you don't see that option in the drop-down, be sure to go to View Options and enable Show Plugin Content. By default, this is set to MaskedUnlitSpriteMaterial, which won't show alpha correctly.

Hope that helps!

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answered Sep 12 '14 at 07:29 PM

avatar image Caracole Sep 12 '14 at 08:28 PM

Aw, works perfectly. Thank you !

avatar image Pyinator Jun 24 '18 at 04:04 PM

Exactly what I needed! Only thing is I needed to check in the view options "Show Plugin Content" as well as "Show Engine Content"

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