Sprite from png with transparency

Hello,
I’m having trouble importing a png sprite using transparency (gradien fading to transparent) into Unreal Engine.
Here is an image with my sprite oppened in photoshop on right and what i get when i import it into Unreal Engine using paper2d (import it as a texture then right click on it and Create Sprite).

As you can see, alpha fading completly disapears.
How can i import my sprite so it keep it’s alpha informations ?

Thank you for your help.

Hey ,

In Sprite Editor, change Default Material to TranslucentUnlitSpriteMaterial. If you don’t see that option in drop-down, be sure to go to View Options and enable Show Plugin Content. By default, this is set to MaskedUnlitSpriteMaterial, which won’t show alpha correctly.

Hope that helps!

Aw, works perfectly. Thank you !

Exactly what I needed! Only thing is I needed to check in view options “Show Plugin Content” as well as “Show Engine Content”