Hello,
I’m having trouble importing a png sprite using transparency (gradien fading to transparent) into Unreal Engine.
Here is an image with my sprite oppened in photoshop on right and what i get when i import it into Unreal Engine using paper2d (import it as a texture then right click on it and Create Sprite).
In Sprite Editor, change Default Material to TranslucentUnlitSpriteMaterial. If you don’t see that option in drop-down, be sure to go to View Options and enable Show Plugin Content. By default, this is set to MaskedUnlitSpriteMaterial, which won’t show alpha correctly.