[CRASH] Whenever I close the Editor after updating to 4.4.2

Hi,

I migrated my project from 4.3.1 to 4.4.2. The way I did was to change the uproject’s “EngineAssociation” to 4.4 and then generated new project files. The game runs ok but when I close the Editor I get an access violation in SourceControl.dll. If I disable SourceControl it naturally runs ok. I’m using Subversion.

Here’s the stack strace:

>	UE4Editor-SourceControl.dll!000007fee8b1f39b()	Unknown
 	UE4Editor-Core.dll!000007feeb713832()	Unknown
 	UE4Editor-Core.dll!000007feeb713d4c()	Unknown
 	UE4Editor.exe!FEngineLoop::Exit() Line 1973	C++
 	UE4Editor.exe!GuardedMain(const wchar_t * CmdLine, HINSTANCE__ * hInInstance, HINSTANCE__ * hPrevInstance, int nCmdShow) Line 144	C++
 	UE4Editor.exe!WinMain(HINSTANCE__ * hInInstance, HINSTANCE__ * hPrevInstance, char * __formal, int nCmdShow) Line 190	C++
 	[External Code]	

I’ve already submitted this crash through the Editor built-in crash report. Posting this as a duplicate.

Kind Regards,

This is a known issue with the SVN source control module (it gets unloaded while some other code is trying to use it).

It was fixed on Main, and should be released in a subsequent 4.4 hotfix (or 4.5).

https://github.com/EpicGames/UnrealEngine/commit/ee3213c7dfaf49f453097d93d6d896f5472c4ff2

Thank you Jamie!