[Closed] Is there a way to have multiple cameras in a character blueprint?
Okay so as the title says Im having some issues with this, I really dont need anything complex. I just want my cameras to follow from where I put them so I can adjust them from within the blueprint as required.
Now this works fine for the EyeCamera but for some reason SetCamera ChaseCamera doesnt work and sets me back to EyeCamera.
The question has been closed Apr 29 '14 at 06:20 PM by Adam Davis for the following reason:
Problem is outdated
This is a post from before the release of UE4. However, you can see an example of how to get this to work here:
I am closing this thread as outdated. Have a great day!
answered Apr 29 '14 at 06:20 PM
I believe that the character camera looks for the first camera component. So you'll just need to change the one camera. There might be a way to do it like this; i've put person on this question that would know better than I.
answered Mar 11 '14 at 04:42 AM
ue4-archive ♦♦ STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here