What are the poly limits in UE4
Unreal Engine 3 and Unreal Engine 4 do not have have hard limits on the number of poly's / verts you can use, so it depends on what your target hardware can support.
With UE4 we also support both Skeletal Meshes (animation) and Static Meshes With >64k Vertices.
If you have access to your target hardware, it would be easiest to just test directly on it :)
answered Mar 11 '14 at 04:42 AM
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