How to "move a task" for server to manage?
Hello! How should I make things like movement be sent to server to deal with? Right now I have each movement bind to a function, that has "switch has authority". All this does is make only the server (I'm using listen-servers) be able to use the controls. But how should I make those attempts to run the function that fail the authority-test send server to complete the velocity changes to the object asking for it? Thanks!
asked Sep 13 '14 at 05:41 PM in Blueprint Scripting
I don't really understand what you want to achieve.
Normaly you would create a Custom Event that is set to "Run on Server" and if you want to call a function on the server you would call the Custom Event that than calls the function. You can also transfer Variables that should be used on the server from the client by using the Input in the Custom Event options just like you do with normal functions.
answered Sep 13 '14 at 08:53 PM
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