Can't build to android just on UE4.4.2?

Hello, there seems to be an issue with UE4.4.2 where you’re unable to build to Android. When opening projects in 4.3 and 4.4 it will pickup my device to launch to it and let me build an .apk file, however when opening a project in 4.4.2 it doesn’t pickup my connected device and when trying to build to android both in shipping and development it tells me that I don’t have the android SDK installed correctly and links me to the startup guide. Is there any solution to this available or some setup or option that needs to be changed for it to work with 4.4.2 or is this a permanent bug/issue? I’d greatly appreciate this as I was all ready to start testing my project on the android device and it’s disappointing to have ran into this problem after updating.

Hi SwiftIllustion,

What is the model name and number of the Android device that are you using?

Also, could you post your dxdiag?

Thank you very much for your response. Not quite sure how that could affect it considering as mentioned It’s fine with previous engine versions? But here’s all of that information :).

I’m using the OUYA console (which uses android and as mentioned it’s perfectly compatible and I’ve made successful builds to it)

DXdiag-- ------------------System Information------------------Time of this report: - Pastebin.com

We just released the 4.4.3 hot-fix. Could you try downloading it to see if that might correct the issue?

Yep it’s building and launching to the console again, thank you so very much :D!!