Flipbook TranslucentUnlitSpriteMaterial bug

Hello everyone,i would like to post this because i believe it is a bug.

For some strange reason my flipbook animations (In editor and during Runtime)do not update with newly changed sprites. details are on link above.

Thank you

Hey ,

Please provide a test asset that displays this behavior so we can test it here. Thanks!

I have send you a P.M with a test project for you to check out.

Hi ,

materials used in source sprites have no impact on flipbook.

In 4.4: You need to set material on flipbook component itself, there is no default material in asset. Sadly, this also means it’ll never look right inside of flipbook editor, since there is no way to edit preview component.

In 4.5: flipbook asset now has a default material, so it can be set by default and previewed in flipbook editor, etc… You can still override it at per-component level, and flipbook component derives from UMeshComponent, so you can also easily change flipbook material at runtime using SetMaterial on component.

Cheers,
Noland