How can shoot my projectile in the opposite direction in a 2d game?
I have a projectile firing to the right but if I am looking to the left it still shoots to the right. The spawn location of the projectile is done by getting the actor's transform. Any ideas?
asked Sep 14 '14 at 09:35 PM in Blueprint Scripting
here is your answer on how to get the pawn shooting in both directions.
answered Sep 15 '14 at 11:51 AM
What vektor do you use for calculating the direction of the projectile? You would need to turn your Projectile to the specific direction at spawn.
answered Sep 14 '14 at 10:00 PM
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