Lost shadows, AA, Motion blur, etc even though all turned on
Hey guys. New user of Unreal engine, so sorry if this is a trivial issue.
On day 1 with the editor, running through some of the video tutorials, I had proper lighting & shadows, and as far as I could tell, all other graphical effects (such as motion blur) in both the editor and a built project. Going into the level creation tutorials, I noticed that I now have no proper shadows, motion blur, even things like antialiasing etc., even though they're shown to be turned on. Issue persists after closing out and reopening UE4, after creating a new project entirely, and even a PC restart. Can anyone shed some light? (hehe).
FWIW, I noticed this happen only after I plugged in my Oculus Rift DK1 to test with the editor, which worked with no issues. I feel that may be significant because motion blur is often disabled for VR demos - however this doesn't explain why I've lost antialiasing. Again, I am very new so I am not sure if this is the case or if it is of importance.
Using an R9 280x under Win8.1
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answered Sep 22 '14 at 07:45 PM
Lovecraft_K ♦♦ STAFF
Thank you for the quick response, and apologies for my slow one. Got a very tough semester currently and had to play damage control before falling off the boat with UE4. Back in business!
Here is an album of the full detail panel from a fresh blueprint first person project with sample content: http://imgur.com/a/nlg6U
Thank you for your help!
answered Oct 13 '14 at 04:56 PM
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