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Realistic render multiple cameras

Dear all users,

I can't find any way to have more than one camera in realistic rendering mode. Is it possible to have 12 cameras and render all of them to avi files? I know that it is fairly easy to replicate ue4, so I can start client 12 times, but I guess it doesn't necessarily mean that physics simulation (or minon spawn place which is random) will be the same on each client. I guess that it is possible to edit source code, but I'm quite new to engine and I don't know where I should start. Could anyone help me to start up with this task or show me right direction to approach this problem?

Regards, Adam.

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asked Sep 16 '14 at 10:39 AM in Rendering

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Neonik
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