State of 2D GUI in UE4

I am trying to understand how to create 2d menus for game settings etc.And I can’t see anything like Buttons,text fields scrollers,drop down menus.I learnt how to render textures and text in the HUD blueprint.Is it all UE4 has to offer?I mean there is no even a basic GUI framework to create 2D user interface fast?

It’s currently experimental - UMG (Unreal Motion Graphics) is the UI solution we’re working on.
https://forums.unrealengine.com/showthread.php?25533-UMG-Documentation-for-4-4-Preview

Cheers,
Nick

Ok,that’s a good one!But what about Slate?I just have stumbled upon slate Wiki page.Is it smth one can use to set robust GUI in a game?

UMG is built on top of slate, you shouldn’t use slate directly. It’s not setup to interact with the UObject system.

No events for CheckBox ?

Experimental code is experimental :slight_smile: It’s a bug in 4.4, has been fixed for the next release.