communicate between levels
Is it possible for 2 levels to communicate with each other since in my game all levels depend on an object that exist in a persistent level so can i pass that object to another level ? or at least make communication between 2 levels ? or is the only option to create my whole game in 1 level ?
asked Sep 16 '14 at 10:42 PM in Blueprint Scripting
The Simple solution i used , was pass my variables to the player blueprint which is available to all levels :)
answered Sep 19 '14 at 04:59 PM
You simply have to save it.
There is a "SaveGame" node which allows you to store stuff inside of it and in your second map you can call it by "LoadGame".
Check out this tutorial for a more detailed explanation on how to set it up and use it: https://www.youtube.com/watch?v=6l7uynUwm5M
Hope this helps :)
answered Sep 16 '14 at 10:56 PM
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