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Debug Filter Always Set

Is there anyway to set my debug filter to always debug "something" on play/simulate? For example lately I've been doing a lot of debugging of mycharacter and its getting rather tedious having to go back and forth and set it every time I run the game. It would be nice to be able to set it 1 time and have it stay set until I either turn it off or change it to something else.

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asked Sep 17 '14 at 12:20 AM in Blueprint Scripting

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avatar image vanlacke Jun 29 '15 at 12:32 AM

Hey, ever find a solution?

avatar image Wicked Jun 30 '15 at 06:14 PM

nope might want to put post this as a feature request

avatar image WasPedro Mar 16 '16 at 05:39 PM

Looking for this too, it is such a boring task to always have to set it manually

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