Debug Filter Always Set
Is there anyway to set my debug filter to always debug "something" on play/simulate? For example lately I've been doing a lot of debugging of mycharacter and its getting rather tedious having to go back and forth and set it every time I run the game. It would be nice to be able to set it 1 time and have it stay set until I either turn it off or change it to something else.
asked Sep 17 '14 at 12:20 AM in Blueprint Scripting
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