There is a variable called LevelScriptBlueprint in asset blueprints. I assume this lets us use the functions/variables within Level Blueprint. The default value is none and there is nothing to select. So how can i use it?
Hey Satheesh,
This appears to be a bug as you should be able to see any level blueprints in your game. I’ve submitted it for the team to look at. Thank you.
Best Regards,
Ryan
Thanks Ryan.