Level Blueprint variable?

There is a variable called LevelScriptBlueprint in asset blueprints. I assume this lets us use the functions/variables within Level Blueprint. The default value is none and there is nothing to select. So how can i use it?

Hey Satheesh,

This appears to be a bug as you should be able to see any level blueprints in your game. I’ve submitted it for the team to look at. Thank you.

Best Regards,

Ryan

Thanks Ryan. :slight_smile: