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Questions in topic: 4.21

0
answers
Votes: 0 Views: 38

Updating from 4.20-4.21 NewObject bug

Section: C++ Programming
Product Version: UE 4.21
Comment 23 hours ago
3
answers
Votes: 3 Views: 245

[4.21] Landscape not part of global distancefield

Section: Rendering
Product Version: UE 4.21
Answer yesterday
1
answer
Votes: 0 Views: 85

Right method to spawn component at runtime in 2019 RESOLVED

Section: C++ Programming
Product Version: UE 4.21
Comment yesterday
0
answers
Votes: 0 Views: 14

Need help! 4.21 packaging keeps failing

Section: Packaging & Deployment
Product Version: UE 4.21
Comment 2 days ago
0
answers
Votes: 0 Views: 6

UI became two layers.

Section: Using UE4
Product Version: UE 4.21
Question Apr 16 '19 at 07:06 PM
0
answers
Votes: 0 Views: 53

Steam Overlay on Mac

Section: Packaging & Deployment
Product Version: UE 4.21
Comment Apr 16 '19 at 08:02 AM
1
answer
Votes: 0 Views: 83

[UE-67936] Strange material bug RESOLVED

Section: Bug Reports
Product Version: UE 4.21
Comment Apr 16 '19 at 03:51 AM
0
answers
Votes: 2 Views: 66

Editor freezes then outputs a bunch of errors.

Section: Using UE4
Product Version: UE 4.21
Comment Apr 16 '19 at 12:08 AM
0
answers
Votes: 0 Views: 16

All Physics objects disappear in game mode in 4.21

Section: Bug Reports
Product Version: UE 4.21
Comment Apr 15 '19 at 05:43 PM
Jeff A STAFF
0
answers
Votes: 4 Views: 272

TWeakObjectPtr is "STALE" when assigned valid Actor.

Section: Bug Reports
Product Version: UE 4.21
Comment Apr 11 '19 at 02:58 PM
Answer Apr 10 '19 at 01:44 PM
0
answers
Votes: 1 Views: 17

Shipping build Crashes in Level Streamed Level in multiplayer

Section: Packaging & Deployment
Product Version: UE 4.21
Question Apr 09 '19 at 03:56 PM
0
answers
Votes: 0 Views: 29

Dynamic Sun causing shadow Flickering

Section: Rendering
Product Version: UE 4.21
Comment Apr 05 '19 at 11:52 AM
1
answer
Votes: 0 Views: 63

Random PC Crashes 4.21 RESOLVED

Section: Using UE4
Product Version: UE 4.21
Answer Apr 02 '19 at 03:59 AM
1
answer
Votes: 0 Views: 19

Node help please!

Section: Blueprint Scripting
Product Version: UE 4.21
Answer Mar 21 '19 at 12:51 AM
0
answers
Votes: 0 Views: 62

... but it was never saved as an export.

Section: Packaging & Deployment
Product Version: UE 4.21
Comment Mar 21 '19 at 12:01 AM
0
answers
Votes: 0 Views: 28

4.20 : Runtime Dependencies packaged, 4.21 not anymore

Section: Packaging & Deployment
Product Version: UE 4.21
Question Mar 18 '19 at 04:05 PM
1
answer
Votes: 0 Views: 135

Automationtool error: failed to delete AutomationUtils.Automation.dll RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.21
Comment Mar 18 '19 at 11:15 AM
2
answers
Votes: 1 Views: 136

Physisc impulse do weird stuff to destructibles in 4.21 RESOLVED

Section: Bug Reports
Product Version: UE 4.21
Answer Mar 18 '19 at 09:52 AM
0
answers
Votes: 0 Views: 14

No Reference Viewer?

Section: Using UE4
Product Version: UE 4.21
Comment Mar 15 '19 at 09:12 AM
1
answer
Votes: 1 Views: 28

ExecuteOnPxRigidDynamicReadWrite function absences in PhysXPublic.h file. RESOLVED

Section: C++ Programming
Product Version: UE 4.21
Answer Mar 14 '19 at 07:39 PM
1
answer
Votes: 0 Views: 117

Packaging problem in 4.21

Section: Packaging & Deployment
Product Version: UE 4.21
Comment Mar 13 '19 at 03:55 PM
0
answers
Votes: 0 Views: 9

UBT tool failed to build plus UnrealBuildTool failed

Section: Packaging & Deployment
Product Version: UE 4.21
Question Mar 12 '19 at 05:01 AM
1
answer
Votes: 0 Views: 102

SceneDepth Post Process doesn't work in 4.21 Android build RESOLVED

Section: Rendering
Product Version: UE 4.21
Answer Mar 12 '19 at 01:29 AM
0
answers
Votes: 0 Views: 29

No tessellation in Vulkan Desktop renderer

Section: Using UE4
Product Version: UE 4.21
Question Mar 11 '19 at 07:38 PM
1
answer
Votes: 0 Views: 49

UE 4.21 with OpenGL 4.2 (Intel Ivy Bridge & Linux)

Section: Linux
Product Version: UE 4.21
Answer Mar 11 '19 at 05:27 AM
0
answers
Votes: 0 Views: 29

Does Vulkan renderer support Tessellation?

Section: Rendering
Product Version: UE 4.21
Comment Mar 08 '19 at 09:00 PM
0
answers
Votes: 3 Views: 103

Crash with skeletal mesh in 4.21

Section: Bug Reports
Product Version: UE 4.21
Comment Mar 07 '19 at 03:05 PM
0
answers
Votes: 0 Views: 15

C+ Call to add instance to Instanced Static Mesh causes crash.

Section: Bug Reports
Product Version: UE 4.21
Comment Mar 07 '19 at 01:10 AM
0
answers
Votes: 0 Views: 21

UI Widget Blueprint Crashes UE

Section: Bug Reports
Product Version: UE 4.21
Comment Mar 05 '19 at 07:55 PM
Jeff A STAFF
113 questions
47replies
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