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Questions in topic: actor

0
answers
Votes: 0 Views: 8

Merging Actors with negative scale, brakes materials.

Section: Using UE4
Product Version: UE 4.18
Question yesterday
1
answer
Votes: 0 Views: 35

Passing object types through levels?

Section: Blueprint Scripting
Product Version: UE 4.16
Answer 3 days ago
1
answer
Votes: 0 Views: 18

Save, Destroy and Spawn Blueprint Actor with its current state?

Section: Blueprint Scripting
Product Version: UE 4.18
Answer 3 days ago
1
answer
Votes: 0 Views: 35

Set object reference during or after spawning class

Section: Blueprint Scripting
Product Version: UE 4.18
Comment 3 days ago
1
answer
Votes: 1 Views: 2k

Tick is never being called even though CanEverTick and StartWithTickEnables is true RESOLVED

Section: C++ Programming
Product Version: UE 4.11
Comment 6 days ago
Comment 6 days ago
1
answer
Votes: 0 Views: 22

What is the best way to arrange lots of actors?

Section: Blueprint Scripting
Product Version: UE 4.17
Answer Dec 08 '17 at 08:39 PM
0
answers
Votes: 0 Views: 16

Can I use the same widget in 2 actors?

Section: Everything Else
Product Version: UE 4.18
Question Dec 08 '17 at 08:07 AM
0
answers
Votes: 0 Views: 18

TSoftObjectPtr points to actor within wrong UWorld when running PIE

Section: C++ Programming
Product Version: UE 4.18
Question Dec 07 '17 at 04:42 PM
1
answer
Votes: 0 Views: 20

[Bug?] Socket/Class stay alive when "stopped" in editor RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer Dec 06 '17 at 09:44 AM
rXp
1
answer
Votes: 0 Views: 44

Attach actor to another actor and move around on it

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Dec 05 '17 at 04:53 PM
Comment Dec 04 '17 at 01:09 PM
1
answer
Votes: 0 Views: 52

Spawn Actor peding from kill RESOLVED

Section: Using UE4
Product Version: UE 4.14
Answer Dec 01 '17 at 01:07 PM
2
answers
Votes: 0 Views: 528

On Pawn Death Keep Camera View

Section: Blueprint Scripting
Product Version: UE 4.9
Answer Dec 01 '17 at 03:08 AM
1
answer
Votes: 3 Views: 9.1k

Blueprint: Actor Enable/Disable Collision/Simulate Physics bug?

Section: Bug Reports
Product Version: Not Selected
Comment Dec 01 '17 at 02:21 AM
1
answer
Votes: 0 Views: 32

Overlaps against occluded actors not working? RESOLVED

Section: Using UE4
Product Version: UE 4.15
Answer Nov 30 '17 at 07:41 PM
1
answer
Votes: 4 Views: 16.6k

C++ Find Specific Actor in Scene

Section: C++ Programming
Product Version: Not Selected
Comment Nov 30 '17 at 01:58 PM
1
answer
Votes: 0 Views: 26

Spawning Actor From Class with an Array is failing?

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Nov 29 '17 at 12:31 AM
2
answers
Votes: 0 Views: 220

Is an actor culled or not? (with occlusion culling)

Section: C++ Programming
Product Version: Not Selected
Comment Nov 28 '17 at 07:52 PM
0
answers
Votes: 0 Views: 23

Keep sphere collision the same size when actor's scale changes

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Nov 28 '17 at 02:55 PM
0
answers
Votes: 0 Views: 13

Problem with USpringArmComponent

Section: C++ Programming
Product Version: UE 4.16
Question Nov 28 '17 at 09:59 AM
1
answer
Votes: 0 Views: 65

Is it possible to use a SpringArm between two StaticMeshComponents? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.16
Comment Nov 28 '17 at 09:34 AM
1
answer
Votes: 0 Views: 24

Actor array weapon select? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Nov 26 '17 at 09:53 PM
1
answer
Votes: 0 Views: 34

Why does a foreach loop from class into a get all actors from class not work? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Nov 24 '17 at 12:20 PM
1
answer
Votes: 1 Views: 959

How To Detect if object is in Camera View? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.14
Comment Nov 20 '17 at 07:30 PM
1
answer
Votes: 0 Views: 28

How can I record every time running my level in VR?

Section: VR
Product Version: UE 4.16
Answer Nov 17 '17 at 05:29 PM
2
answers
Votes: 0 Views: 40

Check If ActorVariables set actor has tag

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Nov 16 '17 at 10:06 AM
2
answers
Votes: 2 Views: 898

Crash spawning actor from template RESOLVED

Section: C++ Programming
Product Version: UE 4.10
Comment Nov 15 '17 at 10:56 PM
1
answer
Votes: 0 Views: 43

SetActorHiddenInGame destroys actor

Section: Using UE4
Product Version: UE 4.17
Comment Nov 15 '17 at 05:34 PM
0
answers
Votes: 0 Views: 40

Storing characters' location in an array

Section: Blueprint Scripting
Product Version: UE 4.16
Comment Nov 12 '17 at 11:26 AM
1201 questions
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