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Questions in topic: actor

1
answer
Votes: 0 Views: 25

Unable to get Cast() working.

Section: C++ Programming
Product Version: UE 4.22
Answer 21 hours ago
1
answer
Votes: 0 Views: 6

How to store a reference to an actor without actually spawning it? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.20
Answer yesterday
0
answers
Votes: 0 Views: 17

Best way to spawn lots of actors at beginplay?

Section: Blueprint Scripting
Product Version: UE 4.22
Comment 3 days ago
1
answer
Votes: 3 Views: 2.8k

How to know when a world position is inside an Actor? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment 5 days ago
0
answers
Votes: 0 Views: 6

Replicate Scale 3D still doesn't work

Section: Blueprint Scripting
Product Version: UE 4.21
Comment 5 days ago
0
answers
Votes: 0 Views: 18

Issue binding object actor coordinates to a text widget

Section: Blueprint Scripting
Product Version: Not Selected
Question Jun 16 '19 at 12:09 PM
1
answer
Votes: 0 Views: 33

Actor with 2 separate components

Section: C++ Programming
Product Version: UE 4.22
Answer Jun 04 '19 at 04:24 AM
1
answer
Votes: 0 Views: 24

How to control already created actor with other actor ? [SOLVED] RESOLVED

Section: C++ Programming
Product Version: UE 4.22
Comment May 30 '19 at 08:49 AM
Comment May 29 '19 at 01:53 AM
0
answers
Votes: 0 Views: 28

[Help] Actor activating same actor in different location

Section: Blueprint Scripting
Product Version: UE 4.22
Comment May 29 '19 at 01:45 AM
2
answers
Votes: 0 Views: 72

Move actor without triggering any triggers on the way?

Section: C++ Programming
Product Version: UE 4.10
Comment May 23 '19 at 08:29 AM
3
answers
Votes: 0 Views: 33

Why is my input mapping only working for 1 actor at a time? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.21
Answer May 20 '19 at 04:51 PM
2
answers
Votes: 0 Views: 36

How do I destroy a component on the client?

Section: Blueprint Scripting
Product Version: UE 4.21
Comment May 18 '19 at 05:57 PM
1
answer
Votes: 0 Views: 36

How to access Actor from Controller C++

Section: C++ Programming
Product Version: Not Selected
Answer May 17 '19 at 12:39 PM
1
answer
Votes: 0 Views: 64

BPを使って武器を拾いたい RESOLVED

Section: Japanese
Product Version: UE 4.21
Comment May 14 '19 at 11:28 AM
1
answer
Votes: 0 Views: 128

Mirror (-1 Scale) Spotlight Bug

Section: Bug Reports
Product Version: UE 4.13
Comment May 10 '19 at 09:27 PM
0
answers
Votes: 1 Views: 913

Large amount of actors

Section: Using UE4
Product Version: Not Selected
Comment May 09 '19 at 09:39 AM
1
answer
Votes: 0 Views: 14

Actor location and static mesh locations not equal RESOLVED

Section: C++ Programming
Product Version: UE 4.22
Answer May 08 '19 at 03:21 PM
0
answers
Votes: 0 Views: 14

OnActorClicked vs GetHitResultUnderCursorbyChannel

Section: Using UE4
Product Version: UE 4.22
Question May 07 '19 at 07:45 PM
3
answers
Votes: 0 Views: 4k

GetAllActorsOfClass(): Cannot convert from TArray<> to TArray<> & RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment May 07 '19 at 09:02 AM
1
answer
Votes: 0 Views: 27

[Resolved] Checking raycast on multiple objects RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.22
Question May 05 '19 at 11:39 AM
1
answer
Votes: 0 Views: 30

Send "decoy" actor on line traced RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.21
Comment May 04 '19 at 11:20 PM
1
answer
Votes: 0 Views: 31

Detaching actor to component when attaching new component

Section: Blueprint Scripting
Product Version: UE 4.21
Answer May 04 '19 at 09:06 PM
1
answer
Votes: 0 Views: 16

SubclassOF.h(55) C2783 error RESOLVED

Section: C++ Programming
Product Version: UE 4.22
Answer May 04 '19 at 04:39 PM
2
answers
Votes: 0 Views: 953

Don't destroy child actors

Section: C++ Programming
Product Version: UE 4.15
Comment Apr 30 '19 at 11:15 PM
1
answer
Votes: 0 Views: 81

Scaling a Plane (StaticMeshActor) in the X Axis with a Slider RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.20
Comment Apr 30 '19 at 04:35 PM
Answer Apr 25 '19 at 06:46 AM
0
answers
Votes: 0 Views: 16

如何快速批量移动场景中的物件

Section: Using UE4
Product Version: UE 4.14
Question Apr 18 '19 at 02:08 PM
0
answers
Votes: 3 Views: 165

Unexpected duplicate Instanced Foliage Actor

Section: Using UE4
Product Version: UE 4.18
Comment Apr 16 '19 at 09:31 PM
0
answers
Votes: 1 Views: 348

Animating Fighter style 3D hitboxes: ¿Current methods?

Section: Using UE4
Product Version: UE 4.10
Comment Apr 16 '19 at 07:06 PM
1456 questions
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