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Questions in topic: actorcomponent

2
answers
Votes: 4 Views: 1k

Transform/Vector variables in components don't show 3d widget RESOLVED

Section: Bug Reports
Product Version: UE 4.8
Comment Nov 02 '17 at 06:56 PM
Comment Oct 30 '17 at 03:33 PM
0
answers
Votes: 5 Views: 186

Blueprint variables reset to default

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Oct 25 '17 at 02:37 AM
1
answer
Votes: 0 Views: 36

自作したActorComponentをBPから付けたい RESOLVED

Section: Japanese
Product Version: UE 4.17
Comment Oct 11 '17 at 10:11 AM
2
answers
Votes: 0 Views: 39

ActorComponent None RESOLVED

Section: C++ Programming
Product Version: UE 4.17
Answer Sep 15 '17 at 06:51 PM
Comment Jul 21 '17 at 07:27 PM
2
answers
Votes: 0 Views: 129

BlueprintImplementableEvent not working on UActorComponents RESOLVED

Section: C++ Programming
Product Version: UE 4.16
Comment Jul 07 '17 at 03:38 PM
Doug E STAFF
1
answer
Votes: 0 Views: 30

TArray appears in data-only blueprint, but not full blueprint editor

Section: C++ Programming
Product Version: UE 4.15
Answer Apr 02 '17 at 01:07 AM
0
answers
Votes: 0 Views: 65

Problems with custom Scene Component

Section: C++ Programming
Product Version: Not Selected
Question Mar 14 '17 at 02:59 PM
1
answer
Votes: 0 Views: 488

How to instantiate using New Object?

Section: C++ Programming
Product Version: UE 4.14
Answer Feb 06 '17 at 02:23 PM
1
answer
Votes: 0 Views: 66

What is the lifecycle of the controller, character and HUD? RESOLVED

Section: Using UE4
Product Version: UE 4.14
Comment Feb 03 '17 at 05:12 AM
Answer Feb 02 '17 at 08:54 PM
1
answer
Votes: 1 Views: 26

ActorComponent bug when setting location of physics component RESOLVED

Section: Bug Reports
Product Version: UE Github Master branch
Answer Dec 22 '16 at 02:27 PM
TJ V STAFF
1
answer
Votes: 0 Views: 36

How to properly use PlayerState and ActorComponents

Section: Using UE4
Product Version: UE 4.14
Question Dec 14 '16 at 04:42 PM
1
answer
Votes: 0 Views: 53

How to connect to ActorComponent Character through #include? RESOLVED

Section: C++ Programming
Product Version: UE 4.13
Answer Oct 16 '16 at 06:17 PM
0
answers
Votes: 0 Views: 114

Moving/Re-attaching ActorComponent to another actor

Section: Blueprint Scripting
Product Version: UE 4.13
Question Sep 29 '16 at 04:59 AM
1
answer
Votes: 0 Views: 449

ActorComponent does not replicate variables to client RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Comment Aug 28 '16 at 07:43 PM
0
answers
Votes: 0 Views: 77

Problem with "Unreferenced Local Variable" ?

Section: C++ Programming
Product Version: UE 4.13 Preview
Comment Aug 12 '16 at 08:04 AM
0
answers
Votes: 1 Views: 105

How to get AttachedParent of UActorComponent?

Section: C++ Programming
Product Version: UE 4.10
Question Jun 29 '16 at 10:32 PM
1
answer
Votes: 0 Views: 121

Change the Type of an ActorComponent's Owner RESOLVED

Section: C++ Programming
Product Version: UE 4.12
Comment Jun 25 '16 at 02:38 PM
2
answers
Votes: 0 Views: 45

[Feature Request] C++ ActorComponent importing/exporting

Section: C++ Programming
Product Version: UE 4.10
Answer Apr 16 '16 at 09:18 PM
0
answers
Votes: 1 Views: 413

CreateDefaultSubobject fails after Hot Reload

Section: C++ Programming
Product Version: UE 4.7
Comment Mar 21 '16 at 01:11 PM
1
answer
Votes: 0 Views: 149

Component replication in PlayerController RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.10
Answer Jan 28 '16 at 10:59 AM
1
answer
Votes: 0 Views: 108

Random stream in ActorComponent doesn't give consistent random results RESOLVED

Section: Bug Reports
Product Version: UE 4.8
Answer Aug 03 '15 at 02:00 PM
Rudy Q STAFF
1
answer
Votes: 0 Views: 464

How to add an ActorComponent created in blueprints to an Actor created in c++?

Section: C++ Programming
Product Version: UE 4.8
Comment Jul 15 '15 at 02:50 PM
1
answer
Votes: 0 Views: 575

Can't see replicated component in "BeginPlay"?

Section: C++ Programming
Product Version: Not Selected
Question May 25 '15 at 12:40 PM
1
answer
Votes: 0 Views: 431

Why can I not create a Blueprint subclass of my C++ ActorComponent subclass? RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Answer Mar 18 '15 at 07:03 AM
1
answer
Votes: 0 Views: 106

What is the proper way to Construct a pawn with ActorComponents?

Section: C++ Programming
Product Version: Not Selected
Comment Nov 06 '14 at 12:41 AM
2
answers
Votes: 0 Views: 379

Bug. Actorcomponent can spawn actors but those actors are not visible. RESOLVED

Section: Bug Reports
Product Version: Not Selected
Answer Sep 09 '14 at 11:44 AM
1
answer
Votes: 0 Views: 112

Is it possible for ActorComponents to have member ActorComponents that replicate out of the box? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Aug 20 '14 at 01:58 AM
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