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Questions in topic: advice

1
answer
Votes: 0 Views: 21

Best engine for my game.

Section: Blueprint Scripting
Product Version: UE 4.22
Answer Apr 13 '19 at 10:01 PM
1
answer
Votes: 0 Views: 31

Game development industry RESOLVED

Section: Everything Else
Product Version: Not Selected
Comment Apr 12 '19 at 04:40 PM
1
answer
Votes: 0 Views: 55

Remaking a game from a now defunct studio? RESOLVED

Section: Legal & Licensing
Product Version: UE 4.21
Answer Mar 06 '19 at 08:29 PM
SonsOfKorhal STAFF
2
answers
Votes: 1 Views: 32

How can I assign data to a level that's readable from anywhere? RESOLVED

Section: Using UE4
Product Version: UE 4.20
Comment Dec 20 '18 at 06:40 AM
0
answers
Votes: 0 Views: 33

[Advice/Help] Structuring Animation States (AnimGraph)

Section: Blueprint Scripting
Product Version: Not Selected
Question Apr 09 '18 at 03:45 AM
Answer Dec 10 '17 at 01:45 AM
1
answer
Votes: 0 Views: 72

Is making a game about nazi's illegal? RESOLVED

Section: Legal & Licensing
Product Version: UE 4.15
Answer Nov 06 '17 at 03:17 PM
1
answer
Votes: 0 Views: 1.3k

How to find if socket is taken RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.9
Comment Aug 01 '17 at 06:08 AM
1
answer
Votes: 0 Views: 333

How do I design an open world?

Section: Using UE4
Product Version: UE 4.15
Comment Apr 09 '17 at 05:36 PM
3
answers
Votes: 1 Views: 122

Advice on Handling Multiple Programmers?

Section: Using UE4
Product Version: UE 4.14
Comment Mar 20 '17 at 08:24 AM
2
answers
Votes: 0 Views: 75

Is it right for me to scope big when making my first video game? RESOLVED

Section: Everything Else
Product Version: UE 4.12
Comment Aug 10 '16 at 05:06 AM
0
answers
Votes: 0 Views: 137

A Beginner question

Section: Using UE4
Product Version: UE 4.12
Comment Jul 30 '16 at 05:14 AM
0
answers
Votes: 0 Views: 37

An advice on blueprint runtime

Section: Using UE4
Product Version: Not Selected
Question Jun 14 '16 at 03:35 AM
1
answer
Votes: 1 Views: 848

When will Project Tango support be accessible?

Section: Everything Else
Product Version: Not Selected
Comment Mar 14 '16 at 05:11 PM
0
answers
Votes: 0 Views: 190

What to put in GameMode and What in GameState

Section: Using UE4
Product Version: Not Selected
Question Feb 19 '16 at 04:27 PM
0
answers
Votes: 0 Views: 363

Low Poly Waterfall

Section: Everything Else
Product Version: UE 4.9
Question Nov 27 '15 at 02:53 PM
0
answers
Votes: 0 Views: 478

Anyone got advice for making a Hack 'N Slash game?

Section: Everything Else
Product Version: Not Selected
Question Mar 07 '15 at 11:39 AM
0
answers
Votes: 0 Views: 642

Jellyfish Material?

Section: Using UE4
Product Version: Not Selected
Comment Feb 20 '15 at 10:52 PM
0
answers
Votes: 0 Views: 186

Use a DataAsset entry into another DataAsset (Editor)

Section: C++ Programming
Product Version: Not Selected
Question Feb 03 '15 at 11:47 PM
1
answer
Votes: 1 Views: 331

What should I do on the server / on the clients RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Jan 30 '15 at 09:23 AM
0
answers
Votes: 0 Views: 335

Is there any way to detect if a pawn is being lit?

Section: C++ Programming
Product Version: Not Selected
Comment Jan 06 '15 at 10:24 PM
eXi
0
answers
Votes: 0 Views: 50

Advice on coding non-realtime games

Section: C++ Programming
Product Version: Not Selected
Question Jan 06 '15 at 10:08 PM
1
answer
Votes: 0 Views: 613

Need advice for an example particle i have here RESOLVED

Section: Using UE4
Product Version: Not Selected
Answer Oct 20 '14 at 05:31 PM
1
answer
Votes: 0 Views: 515

Is this a good and efficient First Person camera implementation? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Jun 19 '14 at 02:25 AM
0
answers
Votes: 0 Views: 503

More objects then visible ...any advice welcome

Section: Blueprint Scripting
Product Version: Not Selected
Question Apr 10 '14 at 10:02 PM
25 questions
19replies
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