[PLUGIN] NevarokML: Machine Learning for Unreal Engine
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12
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690
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March 7, 2024
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Bug: SetFocalPoint doesn't update controller pitch rotation
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27
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3446
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February 29, 2024
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When Using SpawnActor, enemy AI cannot move upon spawning
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1
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62
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February 23, 2024
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AI Debugger Lags game
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4
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77
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February 20, 2024
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What is benefit of "GridPathAiController"?
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4
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2101
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February 3, 2024
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Pawn AI controller class is unselectable
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7
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1127
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January 27, 2024
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Unreal Engine 5 keeps crashing when I edit inside AI Behavior Tree editor
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1
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254
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January 24, 2024
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Multiagents Reinforcement Learning Tool for Unreal Engine 5
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3
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2300
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January 12, 2024
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How to have AI detect collision hits from physical objects
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1
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157
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December 31, 2023
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Does Crowd avoidance work with Pawn?
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0
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104
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December 30, 2023
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AI Perception not ending?
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3
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86
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December 28, 2023
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Is there a limit for AI perception ?
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5
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756
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December 16, 2023
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How to make an Ai take over player controller
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2
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1940
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December 15, 2023
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Spawn Actor and AIController problem
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10
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3520
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November 14, 2023
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AI MoveTo AcceptanceRadius - Not working for Target Actor?
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2
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732
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November 12, 2023
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Modify AI Move To to rotate and move forward
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13
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8312
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October 27, 2023
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Ai Does not move after packaging in all levels
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2
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1270
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October 24, 2023
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AI Controller MoveTo does not move pawn
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4
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1396
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October 15, 2023
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AI-Controlled Pawns Not Moving When Spawned
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9
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302
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October 31, 2023
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Adding impulse to AI Character's character movement is not work
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5
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1935
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September 21, 2023
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Having Multiple AI Pawns Attach to And Move Object (Pikmin)?
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0
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116
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September 19, 2023
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How do I reset the loop each time player exits the NavMesh
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2
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162
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September 13, 2023
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AI won't walk on wall - NavMesh
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14
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337
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October 11, 2023
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UAIPerceptionComponent C++, OnPerceptionUpdated and OnTargetPerceptionUpdated not getting called
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3
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591
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September 1, 2023
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AI Aim Offset Math
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1
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297
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August 24, 2023
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Blackboard key doesn't get set
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4
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113
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August 18, 2023
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Which Crowd Class?
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1
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199
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August 15, 2023
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AI Behavior Tree not doing what it is supposed to do
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6
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317
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August 12, 2023
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Pausing and resuming Behavior Tree
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0
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349
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August 3, 2023
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in the logger i found this LogBehaviorTree (Warning) UBTTask_MoveTo::ExecuteTask tried to go to actor while BB Houserefs entry was empty even though it's not
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0
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199
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July 23, 2023
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