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Questions in topic: android device compatibility

0
answers
Votes: 0 Views: 12

How can I lower minimum android API level from 21 to 9 in UE4.22.3

Section: Packaging & Deployment
Product Version: UE 4.22
Question 2 days ago
0
answers
Votes: 0 Views: 31

Auto Rotate always work on Android even that option was turned off

Section: Bug Reports
Product Version: UE 4.21
Comment Feb 11 '19 at 08:54 PM
Jeff A STAFF
0
answers
Votes: 0 Views: 17

Auto rotate option of device dosen't work on android.

Section: Rendering
Product Version: UE 4.21
Question Feb 11 '19 at 02:32 PM
2
answers
Votes: 0 Views: 180

java.lang.UnsatisfiedLinkError (Andriod)

Section: Packaging & Deployment
Product Version: UE 4.20
Answer Aug 30 '18 at 03:38 PM
0
answers
Votes: 0 Views: 106

Android Game doesn't launch on device

Section: Packaging & Deployment
Product Version: UE 4.20
Comment Aug 25 '18 at 04:24 PM
2
answers
Votes: 1 Views: 690

Do I have to make two projects for client/server? RESOLVED

Section: Everything Else
Product Version: UE 4.11
Answer Jun 17 '18 at 04:56 PM
1
answer
Votes: 1 Views: 1.1k

Handling Controller Actions in Android

Section: Everything Else
Product Version: UE 4.10
Comment May 05 '18 at 07:45 AM
0
answers
Votes: 0 Views: 30

How to i set my Android projects MainMenu widget Resolution?

Section: Using UE4
Product Version: UE 4.18
Comment Apr 09 '18 at 07:57 PM
Answer Nov 23 '17 at 07:49 PM
0
answers
Votes: 2 Views: 211

UE4 for EPSON Moverio devices

Section: Using UE4
Product Version: UE 4.17
Question Oct 23 '17 at 02:12 PM
1
answer
Votes: 0 Views: 435

Launch to Android Fails Every Time Same Error. RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.17
Comment Oct 21 '17 at 07:26 PM
2
answers
Votes: 0 Views: 883

Does UE4 support AVD (Android Virtual Device)? RESOLVED

Section: Using UE4
Product Version: UE 4.11
Comment Jan 28 '17 at 05:11 PM
1
answer
Votes: 0 Views: 350

Using Unreal Engine for ODG, Meta2 or Atheer Air? RESOLVED

Section: VR
Product Version: UE 4.13
Answer Oct 07 '16 at 03:59 PM
0
answers
Votes: 0 Views: 59

[Android] In Play Store, can't use on Samsung S4

Section: Everything Else
Product Version: UE 4.13
Question Sep 26 '16 at 12:57 PM
0
answers
Votes: 0 Views: 56

BLU R1 HD for UE4 dev

Section: Using UE4
Product Version: UE 4.12
Question Aug 23 '16 at 07:04 AM
1
answer
Votes: 0 Views: 616

Does mobile not support world position offset nodes? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.12
Comment Aug 17 '16 at 05:09 AM
1
answer
Votes: 2 Views: 400

Major drop of Fps after 4.11.0 RESOLVED

Section: Bug Reports
Product Version: UE 4.11
Comment May 03 '16 at 05:31 AM
0
answers
Votes: 0 Views: 77

Can I use source code of a library and have it cross compile to all platforms?

Section: C++ Programming
Product Version: Not Selected
Question Apr 19 '16 at 07:50 PM
1
answer
Votes: 1 Views: 627

Out-of-memory Crash on Startup - All Android devices? RESOLVED

Section: Bug Reports
Product Version: UE 4.11
Comment Apr 18 '16 at 05:10 PM
1
answer
Votes: 0 Views: 153

Failure when packaging for VR RESOLVED

Section: Using UE4
Product Version: UE 4.10
Answer Apr 18 '16 at 03:36 PM
1
answer
Votes: 0 Views: 43

Unknown error - TwinStick example packaging RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.10
Answer Apr 18 '16 at 02:10 PM
0
answers
Votes: 0 Views: 175

USoundWaveProcedural crash on android

Section: Using UE4
Product Version: UE 4.11
Question Apr 15 '16 at 04:52 PM
0
answers
Votes: 0 Views: 73

Mobile launch preview crash 4.10 4.11

Section: Using UE4
Product Version: UE 4.10
Question Apr 03 '16 at 01:19 PM
1
answer
Votes: 0 Views: 2.5k

How to set resolution for android device? RESOLVED CLOSED

Section: Using UE4
Product Version: Not Selected
Question Mar 28 '16 at 01:53 PM
25 questions
17replies
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