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Questions in topic: android

1
answer
Votes: 0 Views: 2.1k

Unreal will not recognize my Android Device

Section: Packaging & Deployment
Product Version: UE 4.10
Comment 6 hours ago
0
answers
Votes: 0 Views: 6

Sharing Android development builds between devices

Section: Packaging & Deployment
Product Version: UE 4.18
Question yesterday
0
answers
Votes: 0 Views: 13

Unable to launch projects on Pixel 2 XL (Android device)

Section: Using UE4
Product Version: UE 4.18
Comment yesterday
1
answer
Votes: 1 Views: 32

4.19 successful android build crashes on launch.

Section: Packaging & Deployment
Product Version: UE 4.19
Answer yesterday
1
answer
Votes: 0 Views: 178

Is Handheld AR (UE 4.19) use ARCore or ARKit?

Section: Installation & Setup
Product Version: UE 4.19
Comment yesterday
1
answer
Votes: 0 Views: 12

GetHitResultAtScreenPosition在安卓设备上没用

Section: Chinese
Product Version: UE 4.18
Answer yesterday
0
answers
Votes: 0 Views: 7

How can I hit RuntimeMeshComponent or ProceduralMeshComponent on Android?

Section: Packaging & Deployment
Product Version: UE 4.18
Question yesterday
0
answers
Votes: 0 Views: 10

UE4.19 Call to Java method crashes GearVR app no error on log

Section: C++ Programming
Product Version: UE 4.19
Question yesterday
0
answers
Votes: 0 Views: 54

Android - Media Player - Opening an audio stream crashes the app

Section: Packaging & Deployment
Product Version: UE 4.19
Question 2 days ago
2
answers
Votes: 1 Views: 256

Open Level node shows black screen with throbber in packaged game RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Comment 2 days ago
0
answers
Votes: 0 Views: 16

How to get controller to work with Android?

Section: Using UE4
Product Version: UE 4.19
Comment 2 days ago
Question 3 days ago
1
answer
Votes: 0 Views: 12

Landscape broken on Android RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.19
Answer 3 days ago
0
answers
Votes: 0 Views: 13

android version does not go to second map.

Section: Packaging & Deployment
Product Version: UE 4.19
Comment 3 days ago
1
answer
Votes: 0 Views: 38

"Get hit result under finger..." nodes stopped working RESOLVED

Section: Bug Reports
Product Version: UE 4.19
Comment 3 days ago
2
answers
Votes: 0 Views: 306

How does "Additional Non-asset Directories to Package" works?

Section: Using UE4
Product Version: UE 4.11 Preview
Answer 4 days ago
2
answers
Votes: 0 Views: 282

Error packing my game on android RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Comment 4 days ago
1
answer
Votes: 0 Views: 12

Settings up Android SDK? RESOLVED

Section: Installation & Setup
Product Version: UE 4.19
Answer 4 days ago
3
answers
Votes: 0 Views: 4.3k

Android packaging build fail - UE 4.18 RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.18
Comment 4 days ago
3
answers
Votes: 3 Views: 291

UMG Blur not working in Android

Section: Bug Reports
Product Version: UE 4.15
Comment 5 days ago
2
answers
Votes: 0 Views: 353

SetKeyboardFocus not working in 4.18

Section: Bug Reports
Product Version: UE 4.18
Answer 6 days ago
0
answers
Votes: 1 Views: 35

Play external video with MediaPlayer OpenFile() on Android

Section: Using UE4
Product Version: UE 4.19
Comment 6 days ago
1
answer
Votes: 0 Views: 29

Mobile Game runs then Screen goes Black on Android RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.19
Answer Apr 14 '18 at 10:14 PM
0
answers
Votes: 0 Views: 16

Is this expected Render Target behavior on mobile?

Section: Rendering
Product Version: UE 4.19
Question Apr 13 '18 at 12:08 PM
1
answer
Votes: 0 Views: 40

Androidアプリのテクスチャが剥がれる RESOLVED

Section: Japanese
Product Version: UE 4.18
Comment Apr 13 '18 at 12:05 PM
3
answers
Votes: 0 Views: 90

Ue4 4.19 Packaging Android multiple erros

Section: Packaging & Deployment
Product Version: UE 4.19
Answer Apr 11 '18 at 05:35 PM
1
answer
Votes: 0 Views: 21

Google Play not working with Galaxy s6, fine with other devices.

Section: Everything Else
Product Version: UE 4.19
Answer Apr 11 '18 at 01:32 PM
0
answers
Votes: 0 Views: 18

How to start session on Android with enabled "Google Play Support"

Section: Using UE4
Product Version: UE 4.18
Comment Apr 10 '18 at 09:35 PM
4
answers
Votes: 0 Views: 2.2k

Implementing Firebase in UE RESOLVED

Section: C++ Programming
Product Version: UE 4.12
Comment Apr 10 '18 at 01:48 PM
0
answers
Votes: 0 Views: 35

Daydream Rendering Half Resolution (1/4 of screen)

Section: Packaging & Deployment
Product Version: UE 4.18
Question Apr 10 '18 at 02:17 AM
2735 questions
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