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Questions in topic: android

1
answer
Votes: 5 Views: 924

Size apk is too big (TappyChicken Project) RESOLVED

Section: Packaging & Deployment
Product Version: Not Selected
Comment 2 hours ago
AndrewHurley STAFF
0
answers
Votes: 0 Views: 2

4.15.1: Android Package Fails with "javac: invalid target release: 1.7"

Section: Bug Reports
Product Version: Not Selected
Question 4 hours ago
0
answers
Votes: 0 Views: 4

How to fix this error?

Section: Packaging & Deployment
Product Version: UE 4.15
Question 12 hours ago
1
answer
Votes: 0 Views: 5

Does UE4.15 support Android Tablet

Section: Packaging & Deployment
Product Version: UE 4.15
Comment 14 hours ago
0
answers
Votes: 0 Views: 2

Android game crash after splashscreen

Section: Packaging & Deployment
Product Version: UE 4.14
Comment 16 hours ago
1
answer
Votes: 0 Views: 60

Launch on Android - source code building command

Section: Packaging & Deployment
Product Version: UE Github Master branch
Comment yesterday
0
answers
Votes: 0 Views: 19

UE 4.15.1 + FMOD 1.09.03 + Oculus Audio SDK 1.1.3 = fail to build

Section: Bug Reports
Product Version: UE 4.15
Comment yesterday
1
answer
Votes: 0 Views: 17

How to configure Adreno Profiler to work with UE4.15? RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Comment yesterday
1
answer
Votes: 0 Views: 38

Google Play, 2500 devices removed, 7 left. RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Comment yesterday
1
answer
Votes: 0 Views: 18

Android Packinging Error, VR RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Comment yesterday
0
answers
Votes: 0 Views: 3

Android codework 1r4u2 or 1r5

Section: Installation & Setup
Product Version: UE 4.15
Question yesterday
0
answers
Votes: 0 Views: 2

Unreal builds on Android Tablets

Section: Packaging & Deployment
Product Version: UE 4.15
Question yesterday
0
answers
Votes: 0 Views: 9

Samsung Gear VR Packaged Materials

Section: Packaging & Deployment
Product Version: UE 4.15
Comment yesterday
AndrewHurley STAFF
0
answers
Votes: 0 Views: 6

add app purchase of another market of android

Section: Packaging & Deployment
Product Version: UE 4.15
Question yesterday
0
answers
Votes: 0 Views: 2

Linking Android static libraries fails

Section: C++ Programming
Product Version: UE 4.15
Question yesterday
1
answer
Votes: 0 Views: 13

[Android] Enabling quality override cause shaders to be uncompiled in package build RESOLVED

Section: Bug Reports
Product Version: UE 4.15
Answer 2 days ago
Ed Burgess STAFF
0
answers
Votes: 0 Views: 14

how to cloud save via google play service?

Section: C++ Programming
Product Version: UE 4.15
Comment 2 days ago
0
answers
Votes: 0 Views: 48

Package problem

Section: Packaging & Deployment
Product Version: UE 4.15
Comment 3 days ago
2
answers
Votes: 0 Views: 19

Android app installed but not showing on phone RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.14
Answer 3 days ago
1
answer
Votes: 0 Views: 18

Crash while loading game from slot at libUE4.so RESOLVED

Section: Bug Reports
Product Version: UE 4.15
Comment 3 days ago
0
answers
Votes: 0 Views: 8

android app crashes when playing sound

Section: Packaging & Deployment
Product Version: UE 4.15
Comment 3 days ago
0
answers
Votes: 0 Views: 7

Tick updating at different rates on iOS vs Android/PC

Section: Blueprint Scripting
Product Version: UE 4.14
Question 3 days ago
2
answers
Votes: 2 Views: 1k

[UE-11846] Mobile HDR on Gear VR Progress? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment 3 days ago
JackP STAFF
1
answer
Votes: 0 Views: 10

Daydream packaging parse error RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.14
Answer 4 days ago
0
answers
Votes: 0 Views: 7

AntiAliasing on mobile without HDR

Section: Rendering
Product Version: UE 4.15
Question 4 days ago
1
answer
Votes: 0 Views: 33

[CRASH] Monoscopic far field rendering on Android RESOLVED

Section: Bug Reports
Product Version: UE 4.15
Answer 5 days ago
AndrewHurley STAFF
Comment 5 days ago
2055 questions
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