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Questions in topic: apple

1
answer
Votes: 1 Views: 170

[ARKit]Object scanning session type crash after start(

Section: Blueprint Scripting
Product Version: UE 4.20
Comment 4 days ago
1
answer
Votes: 0 Views: 29

ARkit Object Scanning: Is AR Session Type Supported: False

Section: Using UE4
Product Version: UE 4.21
Answer Feb 09 '19 at 02:16 AM
0
answers
Votes: 0 Views: 35

Apple Review - TrueDepth/ARFace rejected

Section: Packaging & Deployment
Product Version: UE 4.21
Question Feb 01 '19 at 01:16 AM
0
answers
Votes: 0 Views: 18

Using newer TrueDepth devices for Face AR

Section: Using UE4
Product Version: UE 4.21
Question Jan 22 '19 at 08:49 AM
1
answer
Votes: 0 Views: 57

Accesible product for AR face tracking

Section: Using UE4
Product Version: UE 4.20
Comment Jan 22 '19 at 08:40 AM
4
answers
Votes: 0 Views: 203

Why does my app crash? RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.19 Preview
Comment Sep 15 '18 at 03:28 AM
0
answers
Votes: 0 Views: 30

Make use of IOS volume buttons

Section: Everything Else
Product Version: UE 4.18
Question Jun 07 '18 at 01:27 PM
1
answer
Votes: 0 Views: 47

Cannot run Setup.command on MAC RESOLVED

Section: Using UE4
Product Version: UE 4.19
Answer May 22 '18 at 03:12 PM
1
answer
Votes: 0 Views: 98

iOS reject my app with "MTLDebugDevice"

Section: Packaging & Deployment
Product Version: UE 4.18
Comment May 04 '18 at 01:22 AM
Answer Mar 16 '18 at 06:06 AM
0
answers
Votes: 0 Views: 305

Packaging for iOS distribution FAIL

Section: Packaging & Deployment
Product Version: UE 4.15
Comment Nov 09 '17 at 09:20 AM
0
answers
Votes: 1 Views: 722

Apple ARKit Light Estimation

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Nov 06 '17 at 10:26 AM
0
answers
Votes: 0 Views: 553

Apple ARkit / Unreal 4.17 Beta Release

Section: Installation & Setup
Product Version: UE Github Master branch
Question Jun 20 '17 at 06:42 PM
1
answer
Votes: 0 Views: 996

Apple ARKit support? RESOLVED

Section: VR
Product Version: UE 4.16
Answer Jun 19 '17 at 02:48 AM
1
answer
Votes: 0 Views: 325

Mac - Global Shader Cache is missing RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.14
Answer Apr 11 '17 at 09:51 AM
1
answer
Votes: 0 Views: 38

Problem to open the game on Apple Store RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Apr 07 '17 at 09:52 PM
1
answer
Votes: 0 Views: 424

iCloud connection

Section: C++ Programming
Product Version: UE 4.10
Comment Sep 27 '16 at 12:40 AM
1
answer
Votes: 0 Views: 53

iOS Provisioning on my Windows RESOLVED

Section: Installation & Setup
Product Version: UE 4.12
Comment Sep 03 '16 at 05:18 AM
1
answer
Votes: 0 Views: 310

Can I package for IOS with Ipad? RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.12
Comment Aug 26 '16 at 02:41 PM
1
answer
Votes: 0 Views: 87

How to register device on apple dev page RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.12
Comment Aug 16 '16 at 09:26 PM
1
answer
Votes: 0 Views: 76

Game Center support skips Startup Movies RESOLVED

Section: Bug Reports
Product Version: UE 4.11
Answer Jun 14 '16 at 06:01 PM
0
answers
Votes: 0 Views: 93

iAds discontinued by Apple?

Section: Everything Else
Product Version: UE 4.9
Comment Mar 20 '16 at 09:26 AM
0
answers
Votes: 0 Views: 129

Making a Callbackproxy blueprint function

Section: C++ Programming
Product Version: UE 4.10
Question Mar 18 '16 at 01:33 PM
0
answers
Votes: 1 Views: 135

iOS bitcode recompilation? CLOSED

Section: Packaging & Deployment
Product Version: UE 4.9
Question Oct 23 '15 at 01:25 AM
1
answer
Votes: 0 Views: 214

Selling UE4 app on itunes RESOLVED

Section: Legal & Licensing
Product Version: UE 4.8
Answer Aug 10 '15 at 11:18 PM
atypic STAFF
1
answer
Votes: 0 Views: 421

Launching Error OSX RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 06 '15 at 02:52 PM
1
answer
Votes: 0 Views: 527

iOS Leaderboard setup questions RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Answer Aug 18 '14 at 11:54 AM
1
answer
Votes: 0 Views: 213

How do i deploy my game on iPhone with windows? RESOLVED

Section: Packaging & Deployment
Product Version: Not Selected
Comment Jul 24 '14 at 03:21 AM
1
answer
Votes: 0 Views: 218

when can we get Zen Garden & Rivalry? RESOLVED

Section: Everything Else
Product Version: Not Selected
Question Jul 10 '14 at 04:14 PM
Tim Hobson STAFF
1
answer
Votes: 0 Views: 646

Why is the Mac version of UDK sluggish? CLOSED

Section: Using UE4
Product Version: Not Selected
Comment Apr 25 '14 at 06:23 PM
TJ V STAFF
34 questions
31replies
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