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Questions in topic: ar

0
answers
Votes: 0 Views: 37

AR Image session type crashing

Section: Bug Reports
Product Version: UE 4.20
Comment 4 days ago
0
answers
Votes: 0 Views: 14

How to change the objects in the AR starter comp to animations?

Section: Blueprint Scripting
Product Version: UE 4.20
Question Aug 03 '18 at 09:21 PM
0
answers
Votes: 0 Views: 208

[AR] Reflection Capture Sphere and Metal Materials don't work

Section: Using UE4
Product Version: UE 4.19 Preview
Comment Aug 02 '18 at 10:20 AM
0
answers
Votes: 0 Views: 16

Streaming Video from a Webcam onto the HTC Vive headset.

Section: VR
Product Version: UE 4.20
Question Jul 30 '18 at 11:32 PM
2
answers
Votes: 0 Views: 162

It is possible to teleport the camera in AR?

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Jul 30 '18 at 08:09 AM
0
answers
Votes: 1 Views: 60

Recording AR Screen on android.

Section: Using UE4
Product Version: UE 4.19
Comment Jul 25 '18 at 10:44 AM
0
answers
Votes: 0 Views: 40

ARKit on Windows after 4.20

Section: Packaging & Deployment
Product Version: UE 4.19
Question Jul 20 '18 at 01:01 PM
1
answer
Votes: 0 Views: 258

Handheld AR Template - iOS deployment from Win10

Section: Packaging & Deployment
Product Version: UE 4.19
Comment Jul 20 '18 at 07:25 AM
0
answers
Votes: 0 Views: 33

How do you focus on the Android Camera for use with ARCore

Section: Everything Else
Product Version: UE 4.19
Question Jul 16 '18 at 07:39 PM
0
answers
Votes: 0 Views: 23

ARCore Cloud Anchors Blueprints

Section: Blueprint Scripting
Product Version: UE 4.19
Question Jul 16 '18 at 07:34 PM
0
answers
Votes: 0 Views: 21

How to include GoogleARCoreServices plugin

Section: Installation & Setup
Product Version: UE 4.19
Question Jul 12 '18 at 09:39 PM
0
answers
Votes: 2 Views: 156

Creating a room floor in Augmented Reality using procedural mesh

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Jul 07 '18 at 08:01 AM
1
answer
Votes: 3 Views: 280

Does HandeldARBP in UE4.19 support Vertical Planes and 2D Image Detection?

Section: Using UE4
Product Version: UE 4.19
Answer Jul 03 '18 at 09:24 PM
0
answers
Votes: 0 Views: 40

How to spawn a level with ARKit

Section: Using UE4
Product Version: UE 4.19
Question Jul 03 '18 at 01:36 PM
0
answers
Votes: 0 Views: 140

Android device not showing up/being recognized

Section: Using UE4
Product Version: UE 4.19
Comment Jul 01 '18 at 10:21 AM
0
answers
Votes: 0 Views: 30

Stereoscopic AR

Section: VR
Product Version: UE 4.19
Question Jun 19 '18 at 09:55 PM
0
answers
Votes: 0 Views: 33

Screen split issue for HMD type AR content

Section: Using UE4
Product Version: UE 4.19
Question Jun 19 '18 at 10:09 AM
0
answers
Votes: 0 Views: 20

Packaged ARCore 1.2.1 not compatible in Moto G5S Plus

Section: Packaging & Deployment
Product Version: UE 4.19
Question Jun 17 '18 at 02:34 PM
Question Jun 13 '18 at 03:36 PM
0
answers
Votes: 0 Views: 20

Event when tracked geometry is added in arcore?

Section: Blueprint Scripting
Product Version: UE 4.19
Question Jun 10 '18 at 02:05 PM
1
answer
Votes: 0 Views: 94

AR Alignment Transform by Camera Locals

Section: Blueprint Scripting
Product Version: UE 4.19
Comment Jun 04 '18 at 08:54 PM
1
answer
Votes: 0 Views: 75

ARCore - Tracking Quality RESOLVED

Section: Everything Else
Product Version: UE 4.19
Answer May 30 '18 at 05:02 PM
1
answer
Votes: 0 Views: 66

iOS 11.3 compatibility issue with AR Kit?

Section: Packaging & Deployment
Product Version: UE 4.19
Answer May 26 '18 at 09:11 PM
1
answer
Votes: 0 Views: 46

AR Small characters

Section: Blueprint Scripting
Product Version: UE 4.19
Comment May 24 '18 at 08:54 AM
1
answer
Votes: 0 Views: 162

Realtime Shadows with AR 4.18

Section: Blueprint Scripting
Product Version: UE 4.18
Answer May 22 '18 at 03:55 PM
0
answers
Votes: 0 Views: 76

Handheld AR Dynamic Shadows

Section: Blueprint Scripting
Product Version: UE 4.19
Question May 21 '18 at 02:17 AM
0
answers
Votes: 0 Views: 46

Android Packaging Failed (Clang??)

Section: C++ Programming
Product Version: UE 4.19
Question May 20 '18 at 06:26 PM
1
answer
Votes: 1 Views: 26

Testing AR - Do I have to build every time?

Section: Using UE4
Product Version: UE 4.19
Comment May 18 '18 at 11:19 PM
0
answers
Votes: 0 Views: 22

Changing Actor Class with Button

Section: Blueprint Scripting
Product Version: UE 4.19
Comment May 10 '18 at 10:12 PM
0
answers
Votes: 0 Views: 13

UE4 SimpleAR Changing actor class while running in DebugMenu

Section: Blueprint Scripting
Product Version: UE 4.19
Question May 02 '18 at 07:59 PM
73 questions
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