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Questions in topic: ar

0
answers
Votes: 2 Views: 171

Recording AR Screen on android.

Section: Using UE4
Product Version: UE 4.19
Comment Apr 08 '19 at 08:15 PM
0
answers
Votes: 0 Views: 8

How do I put a video source as static background for AR applications? (not mobile)

Section: Using UE4
Product Version: UE 4.22
Question Apr 08 '19 at 01:08 PM
0
answers
Votes: 0 Views: 14

Google AR Core cant start, Missing Rendering module

Section: Packaging & Deployment
Product Version: UE 4.21
Question Apr 01 '19 at 05:28 AM
0
answers
Votes: 0 Views: 36

Object movement using ARCore

Section: Blueprint Scripting
Product Version: UE 4.21
Comment Mar 31 '19 at 12:06 AM
0
answers
Votes: 0 Views: 10

What are other engines for AR/VR development?

Section: VR
Product Version: Not Selected
Question Mar 29 '19 at 11:59 AM
0
answers
Votes: 1 Views: 48

How to make a character move in Augmented Reality?

Section: Blueprint Scripting
Product Version: UE 4.20
Comment Mar 28 '19 at 02:15 PM
0
answers
Votes: 0 Views: 12

UARBlueprintLibrarycan't find generated.h

Section: C++ Programming
Product Version: UE 4.21
Comment Mar 22 '19 at 08:15 AM
2
answers
Votes: 0 Views: 257

Streaming Video from a Webcam onto the HTC Vive headset.

Section: VR
Product Version: UE 4.20
Answer Mar 21 '19 at 07:48 PM
0
answers
Votes: 0 Views: 11

ARCore apply aditional data sets at runtime

Section: Blueprint Scripting
Product Version: UE 4.21
Question Mar 12 '19 at 10:45 AM
0
answers
Votes: 0 Views: 58

ARKit 2.0 Object Detection

Section: VR
Product Version: UE 4.21
Question Mar 11 '19 at 11:56 AM
2
answers
Votes: 0 Views: 491

Delete or clear tracked geometry and images when using ARKIT? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.20
Comment Mar 08 '19 at 12:58 PM
1
answer
Votes: 0 Views: 39

Ar Core on Galaxy Tab S3

Section: Packaging & Deployment
Product Version: UE 4.21
Comment Mar 07 '19 at 04:09 PM
0
answers
Votes: 0 Views: 38

Android AR app does not open

Section: Using UE4
Product Version: UE 4.21
Question Mar 03 '19 at 08:34 AM
0
answers
Votes: 0 Views: 15

Is it possible to get more supported devices in AR?

Section: Installation & Setup
Product Version: UE 4.21
Question Mar 01 '19 at 10:58 AM
0
answers
Votes: 0 Views: 29

FALIED TO LAUNCH ON MY PHONE

Section: Using UE4
Product Version: UE 4.21
Question Feb 24 '19 at 03:08 AM
0
answers
Votes: 0 Views: 29

Virtual Camera Plugin Along with VR

Section: Using UE4
Product Version: UE 4.20
Question Feb 22 '19 at 10:43 AM
1
answer
Votes: 0 Views: 147

Augmented reality environment probes not work RESOLVED

Section: Using UE4
Product Version: UE 4.20
Comment Feb 15 '19 at 01:51 PM
0
answers
Votes: 0 Views: 34

Fake Occlusion For AR

Section: Rendering
Product Version: UE 4.21
Question Feb 13 '19 at 05:41 PM
1
answer
Votes: 1 Views: 114

Is it possible to deploy an AR app on web/HTML5?

Section: Packaging & Deployment
Product Version: UE 4.21
Comment Feb 09 '19 at 05:18 PM
1
answer
Votes: 0 Views: 94

ARkit Object Scanning: Is AR Session Type Supported: False

Section: Using UE4
Product Version: UE 4.21
Answer Feb 09 '19 at 02:16 AM
2
answers
Votes: 2 Views: 320

Realtime Shadows with AR 4.18

Section: Blueprint Scripting
Product Version: UE 4.18
Answer Feb 04 '19 at 02:01 PM
1
answer
Votes: 1 Views: 72

Problems switching between ARSession and non-AR session

Section: Blueprint Scripting
Product Version: UE 4.19
Comment Jan 28 '19 at 10:29 AM
0
answers
Votes: 0 Views: 67

AR Environment Probes in 4.21

Section: Blueprint Scripting
Product Version: UE 4.21
Question Jan 25 '19 at 02:21 PM
0
answers
Votes: 0 Views: 31

Using newer TrueDepth devices for Face AR

Section: Using UE4
Product Version: UE 4.21
Question Jan 22 '19 at 08:49 AM
1
answer
Votes: 0 Views: 102

Accesible product for AR face tracking

Section: Using UE4
Product Version: UE 4.20
Comment Jan 22 '19 at 08:40 AM
0
answers
Votes: 0 Views: 37

Reset player camera after switch from AR to normal mode

Section: Everything Else
Product Version: UE 4.21
Question Jan 14 '19 at 06:58 AM
0
answers
Votes: 0 Views: 18

How to sent ARFaceAncor location via LiveLink

Section: Using UE4
Product Version: UE 4.21
Question Jan 09 '19 at 09:11 AM
1
answer
Votes: 0 Views: 413

AR image detection question

Section: Blueprint Scripting
Product Version: UE 4.20
Comment Jan 07 '19 at 11:00 AM
Question Jan 04 '19 at 12:03 PM
116 questions
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