x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: assertion failed

2
answers
Votes: 0 Views: 28

Editor crashes at 45% - MeshUtilities RESOLVED

Section: Installation & Setup
Product Version: UE 4.22
Answer 6 hours ago
2
answers
Votes: 0 Views: 130

Only after launch; Game crashes, when spawning actor (Assertion failed) RESOLVED

Section: C++ Programming
Product Version: UE 4.21
Answer yesterday
1
answer
Votes: 0 Views: 58

Editor assert. check( CurrentGWorld != PlayWorld || bIsSimulatingInEditor ); RESOLVED

Section: Bug Reports
Product Version: UE 4.21
Answer 6 days ago
0
answers
Votes: 0 Views: 26

strange crash while running packaged game on windows

Section: Packaging & Deployment
Product Version: UE 4.22
Comment Aug 12 '19 at 01:35 AM
0
answers
Votes: 0 Views: 35

Assertion failed: Texture->AddElement(PendingGroup)

Section: Using UE4
Product Version: UE 4.22
Question Jul 17 '19 at 01:36 PM
1
answer
Votes: 1 Views: 78

UE4 assertion failed 4.23

Section: Installation & Setup
Product Version: UE 4.23 Preview
Answer Jul 17 '19 at 05:46 AM
1
answer
Votes: 0 Views: 404

UE 4.18 don't open

Section: Using UE4
Product Version: UE 4.18
Comment Jul 13 '19 at 07:59 AM
Question Jul 12 '19 at 01:21 PM
0
answers
Votes: 0 Views: 20

Assertion on particles

Section: Bug Reports
Product Version: UE 4.22
Question Jun 05 '19 at 03:44 PM
2
answers
Votes: 2 Views: 3.6k

Lightmass crashed: Assertion failed and more

Section: Rendering
Product Version: UE 4.18
Comment May 30 '19 at 07:04 AM
2
answers
Votes: 1 Views: 71

Crashing when launching - GetSerializedContext UObject

Section: Packaging & Deployment
Product Version: UE 4.22
Answer May 23 '19 at 02:52 PM
0
answers
Votes: 0 Views: 34

Client Crashes on Join Server

Section: Blueprint Scripting
Product Version: UE 4.22
Question May 22 '19 at 01:40 PM
0
answers
Votes: 0 Views: 202

Assertion failed, with Linking errors

Section: C++ Programming
Product Version: UE 4.22
Comment May 20 '19 at 05:06 AM
0
answers
Votes: 0 Views: 51

Assertion failed error on quit game

Section: Packaging & Deployment
Product Version: UE 4.20
Question May 13 '19 at 03:20 PM
Answer Apr 10 '19 at 10:04 AM
0
answers
Votes: 1 Views: 283

Assertion failed: MaterialInstance

Section: Using UE4
Product Version: UE 4.14
Comment Apr 05 '19 at 08:12 AM
0
answers
Votes: 4 Views: 175

Crash with skeletal mesh in 4.21

Section: Bug Reports
Product Version: UE 4.21
Comment Mar 07 '19 at 03:05 PM
2
answers
Votes: 0 Views: 349

check( CurrentGWorld != PlayWorld || bIsSimulatingInEditor ) assertion failed

Section: Bug Reports
Product Version: UE 4.12
Comment Feb 19 '19 at 02:54 PM
0
answers
Votes: 0 Views: 70

Windows10 Package assertion failed

Section: Packaging & Deployment
Product Version: UE 4.20
Question Feb 04 '19 at 01:44 PM
2
answers
Votes: 1 Views: 1.3k

Assertion failed: isValid() sharedpointer.h line 835

Section: C++ Programming
Product Version: UE 4.18
Answer Jan 16 '19 at 04:56 PM
0
answers
Votes: 0 Views: 21

UCineCameraComponent accesses editor debug objects in shipping

Section: Bug Reports
Product Version: UE 4.20
Comment Jan 05 '19 at 10:39 AM
0
answers
Votes: 0 Views: 186

Assertion failed: CurrentPos + Count

Section: Using UE4
Product Version: UE 4.18
Comment Oct 30 '18 at 01:47 AM
0
answers
Votes: 1 Views: 276

Lightmass crashed: Assertion failed

Section: Bug Reports
Product Version: UE 4.20
Comment Oct 29 '18 at 07:09 PM
Jeff A STAFF
0
answers
Votes: 0 Views: 41

"Assertion Failed: Audio Device" upon trying to launch in Standalone

Section: Using UE4
Product Version: UE 4.20
Question Sep 22 '18 at 04:57 PM
2
answers
Votes: 0 Views: 940

Assertion failed when cooking content for WindowsServer RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Answer Sep 19 '18 at 06:31 AM
0
answers
Votes: 0 Views: 137

Problem with assert in the CodeGenerator

Section: Using UE4
Product Version: UE 4.10
Comment Aug 09 '18 at 09:00 AM
0
answers
Votes: 0 Views: 40

Assertion failed: GRHIVendorId != 0

Section: Bug Reports
Product Version: UE 4.19
Question Jul 07 '18 at 04:07 AM
2
answers
Votes: 1 Views: 1.2k

Packaged: Assertion Failed: IsInGameThread RESOLVED

Section: C++ Programming
Product Version: UE 4.19
Comment Jun 07 '18 at 08:37 PM
0
answers
Votes: 0 Views: 126

Log Module attempted to be loaded outside main thread

Section: C++ Programming
Product Version: UE 4.18
Question Apr 30 '18 at 11:42 PM
1
answer
Votes: 0 Views: 95

Error: Assertion failed: BatchElement.IndexBuffer->IsInitialized() RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.18
Comment Apr 02 '18 at 05:17 AM
141 questions
127replies
Subscribe to this topic