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Questions in topic: automationtool

0
answers
Votes: 0 Views: 21

RunUAT ERROR: AutomationTool failed to compile (Mac)

Section: Packaging & Deployment
Product Version: UE 4.17
Question yesterday
0
answers
Votes: 0 Views: 18

How to automate setting of Screen Size (LOD) for hundreds static meshes via ini file ?

Section: Using UE4
Product Version: UE 4.18
Question Dec 06 '17 at 01:53 PM
2
answers
Votes: 0 Views: 8.6k

AutomationTool exiting with ExitCode=5 RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.12
Comment Dec 06 '17 at 09:10 AM
0
answers
Votes: 0 Views: 22

Packing Failed (Windows 64-Bit)

Section: Packaging & Deployment
Product Version: UE 4.17
Question Dec 01 '17 at 07:42 AM
0
answers
Votes: 0 Views: 17

Linux RunUAT ERROR: AutomationTool was unable to run successfully.

Section: Linux
Product Version: UE 4.18
Question Nov 29 '17 at 08:14 PM
1
answer
Votes: 0 Views: 118

Can't build 4.18.1 with BuildGraph RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer Nov 24 '17 at 09:00 AM
1
answer
Votes: 0 Views: 264

Cannot Package on macOs - No AutomationTool.exe RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Comment Nov 14 '17 at 07:05 PM
0
answers
Votes: 0 Views: 48

Android Cardboard Build - AutomationTool termninated with exception

Section: Packaging & Deployment
Product Version: UE 4.17
Question Nov 13 '17 at 11:14 PM
0
answers
Votes: 0 Views: 29

Problems using AutomationTool to produce a distributable editor install

Section: Packaging & Deployment
Product Version: UE 4.17
Question Nov 07 '17 at 01:17 PM
0
answers
Votes: 0 Views: 21

ExitCode=25

Section: Packaging & Deployment
Product Version: UE 4.15
Question Nov 06 '17 at 05:24 PM
Comment Oct 27 '17 at 04:53 PM
1
answer
Votes: 0 Views: 45

Can't package Project Pls Help RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.17
Comment Oct 11 '17 at 03:25 PM
1
answer
Votes: 2 Views: 447

Packaging Android failed RESOLVED

Section: Packaging & Deployment
Product Version: Not Selected
Comment Oct 09 '17 at 04:54 PM
1
answer
Votes: 1 Views: 937

AutomationTool: Couldn't update resource RESOLVED

Section: Bug Reports
Product Version: UE 4.14 Preview
Comment Sep 28 '17 at 09:52 AM
0
answers
Votes: 0 Views: 40

In UE 4.17.1 unable to build a file for android.

Section: Packaging & Deployment
Product Version: UE 4.17
Question Sep 22 '17 at 07:25 AM
1
answer
Votes: 0 Views: 158

[Upgrade 4.15 to 4.16] Build.cs - How can I get engine directory

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Sep 21 '17 at 05:32 PM
0
answers
Votes: 3 Views: 429

'None' is not a standard unreal filename?

Section: Everything Else
Product Version: UE 4.10
Comment Sep 11 '17 at 11:32 AM
0
answers
Votes: 0 Views: 50

Build fails immediately

Section: Using UE4
Product Version: UE 4.17
Question Aug 23 '17 at 12:14 PM
0
answers
Votes: 0 Views: 82

Unable to Create pak

Section: Packaging & Deployment
Product Version: UE 4.15
Comment Aug 17 '17 at 04:20 PM
0
answers
Votes: 0 Views: 21

AutomationTool terminated with exception ... does not exist(short log)

Section: Packaging & Deployment
Product Version: UE 4.15
Question Aug 16 '17 at 09:32 AM
2
answers
Votes: 0 Views: 76

I can't Package my project RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Aug 10 '17 at 02:17 PM
0
answers
Votes: 0 Views: 27

unable to create c++ project

Section: Installation & Setup
Product Version: UE 4.16
Question Aug 09 '17 at 05:06 AM
1
answer
Votes: 0 Views: 47

Packaging game not working from the command line RESOLVED

Section: Packaging & Deployment
Product Version: UE older version
Answer Aug 03 '17 at 07:33 PM
3
answers
Votes: 0 Views: 2.9k

AutomationTool Unable to run successfully RESOLVED

Section: Packaging & Deployment
Product Version: Not Selected
Comment Jul 25 '17 at 09:41 AM
0
answers
Votes: 0 Views: 116

Is there a way to add preprocessor definitions in automation tools?

Section: C++ Programming
Product Version: UE 4.16
Question Jul 21 '17 at 10:57 AM
1
answer
Votes: 4 Views: 169

Getting "Failed to find command GUBP" when running AutomationTool RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.16
Answer Jul 14 '17 at 06:44 AM
Answer Jul 10 '17 at 06:50 AM
2
answers
Votes: 0 Views: 3.3k

Packaging error UE 4.12.5 - AutomationTool exiting with ExitCode=1 (Error_Unknown) RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.12
Answer Jul 07 '17 at 04:40 PM
1
answer
Votes: 1 Views: 203

Plugin "XX" failed to load with 4.12 source

Section: C++ Programming
Product Version: UE 4.12
Comment Jun 14 '17 at 10:24 PM
1
answer
Votes: 0 Views: 627

Automated build system errors (UE4Editor-X.dll missing) RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.11
Comment Jun 12 '17 at 03:58 PM
Tim C STAFF
171 questions
180replies
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