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Questions in topic: bounding box

2
answers
Votes: 0 Views: 79

How to create tight 2d bounding boxes for actors in player's view

Section: C++ Programming
Product Version: UE 4.21
Answer Jun 17 '19 at 05:49 PM
0
answers
Votes: 0 Views: 19

[2D] How to make a camera metroidvania like ?

Section: Blueprint Scripting
Product Version: UE 4.21
Question Apr 29 '19 at 12:16 AM
1
answer
Votes: 0 Views: 213

Getting the bounding box of a static mesh collision data RESOLVED

Section: C++ Programming
Product Version: UE 4.21
Comment Mar 06 '19 at 08:18 AM
0
answers
Votes: 6 Views: 1.5k

Object-oriented bounding box (from either AActor or mesh)

Section: C++ Programming
Product Version: UE 4.8
Comment Feb 26 '19 at 11:43 PM
1
answer
Votes: 0 Views: 83

Getting smallest Bounding Box (MinimumAreaRectangle) problem RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.21
Answer Feb 06 '19 at 06:11 PM
1
answer
Votes: 0 Views: 56

How can I spawn actors on a rotated collision box? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.21
Comment Jan 04 '19 at 07:56 PM
5
answers
Votes: 1 Views: 506

Bounding Box from specific View (SceneCapture) RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Dec 19 '18 at 01:00 PM
2
answers
Votes: 0 Views: 136

Change actor location randomly within box

Section: Blueprint Scripting
Product Version: UE 4.20
Answer Dec 05 '18 at 06:45 PM
0
answers
Votes: 0 Views: 36

Creating cube matching the bounding box of an actor

Section: Using UE4
Product Version: UE 4.21
Comment Dec 03 '18 at 08:50 AM
1
answer
Votes: 0 Views: 50

Change actor location randomly within box RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.20
Comment Nov 27 '18 at 04:51 PM
0
answers
Votes: 0 Views: 50

Box-bounded PointLightComponent

Section: C++ Programming
Product Version: UE 4.19
Question Mar 21 '18 at 12:43 PM
0
answers
Votes: 0 Views: 332

[Help needed] Bounding Box on multiple pawns

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Nov 02 '17 at 05:04 AM
1
answer
Votes: 0 Views: 185

Get Bounds of Static Mesh Asset Without Loading It

Section: C++ Programming
Product Version: UE 4.17
Answer Oct 24 '17 at 10:02 PM
2
answers
Votes: 0 Views: 435

Culling problem, how to use FBox ShiftBy function?

Section: Rendering
Product Version: UE 4.12
Question Oct 03 '17 at 06:30 PM
1
answer
Votes: 0 Views: 271

Particle disappearing based on position

Section: Using UE4
Product Version: UE 4.17
Comment Sep 20 '17 at 01:10 PM
0
answers
Votes: 0 Views: 1.5k

Vehicle Bounding Box is Oversized

Section: Using UE4
Product Version: Not Selected
Comment Sep 17 '17 at 05:21 AM
2
answers
Votes: 2 Views: 506

Super Metroid style camera

Section: Blueprint Scripting
Product Version: Not Selected
Answer Jan 30 '17 at 11:30 PM
1
answer
Votes: 0 Views: 154

finding static mesh location in BP to place 3d text on RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.13
Answer Dec 26 '16 at 01:00 AM
1
answer
Votes: 0 Views: 492

random point in rotated bounding box RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.13
Answer Oct 08 '16 at 12:32 PM
2
answers
Votes: 1 Views: 1k

GetActorBounds ignores child actor components & instanced meshes RESOLVED

Section: Bug Reports
Product Version: UE 4.10
Answer Sep 16 '16 at 09:25 AM
0
answers
Votes: 0 Views: 122

GPU particle restart when camera not facing the emmiter

Section: Using UE4
Product Version: UE 4.12
Question Aug 23 '16 at 03:49 PM
2
answers
Votes: 0 Views: 2.6k

How to detect if vector is in bounding box extent? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.12
Comment Aug 02 '16 at 10:15 AM
2
answers
Votes: 0 Views: 1.6k

World Bounding Box Based UVW ? RESOLVED

Section: Using UE4
Product Version: UE 4.11
Answer Jun 29 '16 at 10:32 AM
1
answer
Votes: 0 Views: 415

2D Platformer Bounding Box for Followcam

Section: Blueprint Scripting
Product Version: UE 4.11
Question Jun 10 '16 at 01:36 PM
0
answers
Votes: 0 Views: 255

How to handle focus on a custom actor?

Section: C++ Programming
Product Version: UE 4.10
Question Mar 22 '16 at 09:52 AM
1
answer
Votes: 0 Views: 94

Lights Disable when Offscreen Regardless of Fixed Bounds RESOLVED

Section: Using UE4
Product Version: UE 4.10
Answer Jan 13 '16 at 04:08 PM
Tim Hobson STAFF
1
answer
Votes: 0 Views: 524

create an ellipsoid from a bounding box via blueprint RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.8
Answer Dec 08 '15 at 11:31 PM
0
answers
Votes: 0 Views: 245

Is it possible to edit culling system in order to do partial mesh culling?

Section: Rendering
Product Version: UE 4.9
Question Nov 17 '15 at 04:24 AM
0
answers
Votes: 0 Views: 256

Bounding box based UVW on mobile?

Section: Rendering
Product Version: UE 4.7
Question May 29 '15 at 09:37 PM
2
answers
Votes: 0 Views: 418

Morph Targets don't update Bounds? RESOLVED CLOSED

Section: Using UE4
Product Version: Not Selected
Question May 04 '15 at 04:17 PM
Ben Halliday STAFF
39 questions
37replies
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