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Questions in topic: classes

2
answers
Votes: 0 Views: 215

.cpp file missing in editor

Section: C++ Programming
Product Version: UE 4.15
Answer Jun 05 '19 at 11:47 AM
Answer Jun 04 '19 at 07:19 AM
1
answer
Votes: 0 Views: 41

Difference ways to get HUD reference RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.21
Comment Jun 03 '19 at 03:32 PM
Answer May 24 '19 at 10:26 PM
Comment Apr 10 '19 at 02:24 PM
5
answers
Votes: 15 Views: 20.3k

Blueprint: Set to simulate physics but Collision Enabled is incompatible

Section: Using UE4
Product Version: UE 4.9
Answer Mar 24 '19 at 06:26 PM
0
answers
Votes: 0 Views: 23

Create a custom SceneCapture2D

Section: C++ Programming
Product Version: UE 4.21
Question Mar 13 '19 at 10:12 PM
0
answers
Votes: 0 Views: 49

sharing blueprint function between actor/Pawn/Character classes

Section: Blueprint Scripting
Product Version: UE 4.19
Comment Feb 04 '19 at 12:04 PM
0
answers
Votes: 0 Views: 15

Changing behavior of ingame character

Section: Using UE4
Product Version: UE 4.21
Question Jan 27 '19 at 04:57 PM
2
answers
Votes: 0 Views: 10.2k

what is Super class and when exactly I use it? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Dec 20 '18 at 01:06 PM
2
answers
Votes: 0 Views: 172

Best way to make items for inventories? RESOLVED

Section: C++ Programming
Product Version: UE 4.20
Answer Oct 29 '18 at 02:25 PM
1
answer
Votes: 1 Views: 4.9k

How can I export class file to another project? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Aug 14 '18 at 08:11 AM
1
answer
Votes: 3 Views: 3k

How can I set up multiple modules so that they can interact?

Section: C++ Programming
Product Version: Not Selected
Comment Jul 09 '18 at 06:06 PM
1
answer
Votes: 0 Views: 1.2k

How to access variables from another class in C++

Section: C++ Programming
Product Version: UE 4.19
Comment Apr 23 '18 at 09:28 AM
3
answers
Votes: 2 Views: 5.1k

Creating classes in visual studio

Section: C++ Programming
Product Version: Not Selected
Answer Mar 30 '18 at 12:34 AM
2
answers
Votes: 0 Views: 3.5k

C++ Why are files put in the Intermediate folder?

Section: C++ Programming
Product Version: Not Selected
Comment Sep 30 '17 at 04:04 AM
1
answer
Votes: 0 Views: 73

Making a variable private does not undo default value changes in child blueprints RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Comment Sep 22 '17 at 02:49 PM
Rudy Q STAFF
2
answers
Votes: 0 Views: 113

How can I get a container of pointers to pointers to UObjects? RESOLVED

Section: C++ Programming
Product Version: UE 4.14
Answer Aug 06 '17 at 06:08 PM
0
answers
Votes: 0 Views: 766

Use of undefined type CLOSED

Section: C++ Programming
Product Version: Not Selected
Comment Jul 09 '17 at 02:47 AM
0
answers
Votes: 0 Views: 23

If selected actors are all of the same class, can components be edited by the same measure?

Section: Using UE4
Product Version: Not Selected
Question Jul 02 '17 at 07:41 PM
2
answers
Votes: 0 Views: 1.2k

Compiler error when creating static const FString member variable RESOLVED

Section: C++ Programming
Product Version: UE 4.13
Answer Jun 22 '17 at 09:54 AM
1
answer
Votes: 1 Views: 352

In C++ get the BP_Sky_Sphere

Section: C++ Programming
Product Version: UE 4.14
Comment Jun 02 '17 at 05:48 PM
0
answers
Votes: 0 Views: 345

Asset ID loading not properly loading asset

Section: Blueprint Scripting
Product Version: UE 4.11
Comment May 30 '17 at 02:30 PM
1
answer
Votes: 0 Views: 265

UPhysicsHandleComponent and ATriggerVolume issues

Section: C++ Programming
Product Version: UE 4.11
Answer May 05 '17 at 04:40 PM
0
answers
Votes: 0 Views: 702

Classes not showing up in content browser

Section: Using UE4
Product Version: UE 4.15
Comment May 02 '17 at 02:07 PM
1
answer
Votes: 0 Views: 2.8k

Call Function From Another Class? RESOLVED

Section: C++ Programming
Product Version: UE 4.12
Comment Feb 23 '17 at 11:17 AM
1
answer
Votes: 0 Views: 68

OtherCompilationError(5) - Unrecognized type UChildActorComponent RESOLVED

Section: C++ Programming
Product Version: UE 4.12
Answer Feb 22 '17 at 05:12 PM
3
answers
Votes: 0 Views: 81

Blueprint classes inherit traits from each other?

Section: Blueprint Scripting
Product Version: UE 4.13
Answer Feb 03 '17 at 02:23 PM
3
answers
Votes: 0 Views: 1.4k

Altering all instances of a class

Section: Blueprint Scripting
Product Version: Not Selected
Answer Jan 24 '17 at 11:37 PM
1
answer
Votes: 0 Views: 80

Create a Class which can be an Actor and an Instance RESOLVED

Section: Using UE4
Product Version: UE 4.14
Comment Jan 02 '17 at 12:50 AM
98 questions
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