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Questions in topic: combined mesh

Comment Jan 28 '19 at 01:37 PM
0
answers
Votes: 0 Views: 147

combine animations of two skeletal meshes

Section: Using UE4
Product Version: UE 4.20
Comment Nov 10 '18 at 07:49 AM
0
answers
Votes: 0 Views: 55

Is there a way to change the pivot point of a combined mesh?

Section: Using UE4
Product Version: UE 4.17
Question Jan 11 '18 at 05:43 PM
1
answer
Votes: 0 Views: 188

Uncombined mesh as one piece

Section: Using UE4
Product Version: UE 4.17
Answer Dec 14 '17 at 03:03 AM
1
answer
Votes: 0 Views: 329

Lightmap/UV overlapping in combined mesh

Section: Using UE4
Product Version: UE 4.16
Answer Aug 30 '17 at 03:46 PM
2
answers
Votes: 2 Views: 587

[4.14 P3] FBX Reimport Static Mesh combines all the mesh RESOLVED

Section: Bug Reports
Product Version: UE 4.14 Preview
Comment Aug 06 '17 at 03:38 PM
1
answer
Votes: 0 Views: 65

After FBX refresh the materials changes the order. RESOLVED

Section: Using UE4
Product Version: UE 4.11
Answer Jul 18 '17 at 04:18 PM
1
answer
Votes: 1 Views: 2.1k

Combine Meshes without Overlapping UV's RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jan 17 '17 at 03:10 PM
Tim Hobson STAFF
2
answers
Votes: 2 Views: 1.6k

How to add a mesh to the default model in A.R.T?

Section: Everything Else
Product Version: Not Selected
Comment Sep 12 '16 at 07:52 PM
Jeremy Ernst STAFF
0
answers
Votes: 0 Views: 63

Combining meshes makes shading horrible

Section: Rendering
Product Version: UE 4.13 Preview
Question Aug 26 '16 at 08:44 PM
1
answer
Votes: 0 Views: 255

Combining multiple meshes with LOD on import RESOLVED

Section: Bug Reports
Product Version: UE 4.10
Answer May 26 '16 at 03:10 PM
Tim Hobson STAFF
1
answer
Votes: 0 Views: 1.3k

Separate meshes combined at reimport [4.5 preview] RESOLVED

Section: Bug Reports
Product Version: Not Selected
Answer Apr 04 '16 at 01:38 PM
Tim Hobson STAFF
1
answer
Votes: 3 Views: 4.8k

Adding multiple skeleton mesh components having same skeleton

Section: Blueprint Scripting
Product Version: Not Selected
Answer Sep 08 '15 at 02:53 AM
1
answer
Votes: 0 Views: 500

Is there a way to "weld" a gap between two partial body meshes? RESOLVED

Section: Using UE4
Product Version: UE 4.8
Answer Sep 02 '15 at 01:29 AM
1
answer
Votes: 0 Views: 156

[4.8.3] Overwritting fbx with combined mesh off won't save RESOLVED

Section: Bug Reports
Product Version: UE 4.8
Answer Aug 21 '15 at 06:38 PM
Tim Hobson STAFF
1
answer
Votes: 0 Views: 502

Multiple mesh files (single file, multiple mesh) cannot be reimported normally RESOLVED

Section: Bug Reports
Product Version: UE 4.8
Comment Aug 10 '15 at 04:07 PM
0
answers
Votes: 0 Views: 65

Any way to preserve scale when using "combine meshes"?

Section: Everything Else
Product Version: UE 4.8
Question Jul 16 '15 at 02:58 PM
0
answers
Votes: 0 Views: 668

How do I use one shadow volume for multiple meshes

Section: C++ Programming
Product Version: UE 4.7
Question Jun 24 '15 at 02:06 AM
1
answer
Votes: 0 Views: 1.2k

how do i put meshes together? and cut out parts? RESOLVED CLOSED

Section: Using UE4
Product Version: Not Selected
Question Jan 23 '15 at 10:00 PM
Tim Hobson STAFF
2
answers
Votes: 0 Views: 1.9k

how do i put meshes together? and cut out parts? RESOLVED

Section: Using UE4
Product Version: Not Selected
Answer Jan 23 '15 at 08:54 PM
1
answer
Votes: 0 Views: 300

Question About Combined Mesh Import Option RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Dec 10 '14 at 05:16 PM
0
answers
Votes: 0 Views: 53

Question About Combined Mesh Import Option CLOSED

Section: Using UE4
Product Version: Not Selected
Comment Nov 26 '14 at 12:16 AM
1
answer
Votes: 0 Views: 120

Scaling Blueprint Actor Causing Crash... RESOLVED

Section: Bug Reports
Product Version: Not Selected
Answer Sep 02 '14 at 07:18 PM
Doug E STAFF
0
answers
Votes: 1 Views: 378

Importing multiple meshes with fbx. 3DSMax to UE4

Section: Using UE4
Product Version: Not Selected
Question Aug 03 '14 at 08:59 PM
0
answers
Votes: 0 Views: 618

How to attach multiple meshes with same skeleton in Unreal editor?

Section: Using UE4
Product Version: Not Selected
Question Jul 07 '14 at 03:39 AM
1
answer
Votes: 0 Views: 306

Does the size of the UVs in the Lightmap channel matter? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment May 01 '14 at 11:58 AM
26 questions
21replies
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