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Questions in topic: compression

0
answers
Votes: 0 Views: 4

Why UserInterface2D(RGBA) textures are always load at vram even without rendering?

Section: Rendering
Product Version: UE 4.14
Question 6 days ago
1
answer
Votes: 0 Views: 31

Recomend a HTML host RESOLVED

Section: Using UE4
Product Version: UE 4.18 Preview
Comment Oct 12 '17 at 08:22 PM
1
answer
Votes: 0 Views: 48

HML5 compressed files- SyntaxError: illegal character RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.18 Preview
Comment Oct 11 '17 at 05:17 PM
juj
0
answers
Votes: 0 Views: 31

Compression settings in UE4.17

Section: Using UE4
Product Version: UE 4.17
Question Sep 26 '17 at 09:17 AM
0
answers
Votes: 0 Views: 31

FCompression::UncompressMemory causing a crash sometimes

Section: C++ Programming
Product Version: UE 4.17
Question Sep 25 '17 at 03:13 PM
0
answers
Votes: 0 Views: 44

Uncompressed audio gets cut off on iOS

Section: Packaging & Deployment
Product Version: UE 4.17
Comment Sep 20 '17 at 02:14 PM
0
answers
Votes: 4 Views: 229

Request for documentation on the texture compression settings and what they mean

Section: Everything Else
Product Version: Not Selected
Comment Sep 13 '17 at 02:49 PM
1
answer
Votes: 0 Views: 24

How to import flow map textures? RESOLVED

Section: Using UE4
Product Version: UE 4.17
Answer Sep 12 '17 at 12:05 PM
0
answers
Votes: 0 Views: 18

HDR Compression & MipMaps Conflict?

Section: Rendering
Product Version: UE 4.16
Question Aug 24 '17 at 03:59 PM
0
answers
Votes: 0 Views: 41

How to turn off texture compression on mobile Cardboard VR application?

Section: Rendering
Product Version: UE 4.15
Question Jul 14 '17 at 02:29 PM
1
answer
Votes: 0 Views: 1.4k

PNG 16bit SRGB is identical to PNG 8bit RBG

Section: Bug Reports
Product Version: Not Selected
Comment Jul 12 '17 at 08:18 PM
1
answer
Votes: 0 Views: 58

BC7 Compression Settings Saving To DXT1 Format

Section: Bug Reports
Product Version: UE 4.15
Comment May 28 '17 at 10:57 PM
1
answer
Votes: 0 Views: 110

Compress/Hide Videofiles? RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Comment Apr 14 '17 at 03:14 PM
0
answers
Votes: 0 Views: 20

Has there been made any changes to the compression? CLOSED

Section: Packaging & Deployment
Product Version: UE 4.15
Question Apr 02 '17 at 12:13 PM
0
answers
Votes: 0 Views: 683

Normal Map masking based on Blue Channel

Section: Using UE4
Product Version: Not Selected
Answer Mar 16 '17 at 11:14 PM
1
answer
Votes: 0 Views: 127

ASTC Compression NOT compressing "HDR Compressed" or "HDR" type textures RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Comment Mar 15 '17 at 05:57 PM
Ed Burgess STAFF
1
answer
Votes: 0 Views: 43

ULTIMATE PACKAGING QUESTION RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.14
Comment Mar 15 '17 at 02:24 PM
1
answer
Votes: 0 Views: 490

compression settings for packed textures RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Mar 08 '17 at 12:16 AM
0
answers
Votes: 0 Views: 71

Apply compression doesn´t work 4.14.x RESOLVED

Section: Bug Reports
Product Version: UE 4.14
Comment Mar 06 '17 at 03:20 PM
1
answer
Votes: 0 Views: 297

Compression settings for roughness/grayscale maps?

Section: Rendering
Product Version: UE 4.15
Comment Feb 27 '17 at 01:18 PM
1
answer
Votes: 0 Views: 115

Unable to package for android RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.13
Answer Feb 22 '17 at 10:29 PM
1
answer
Votes: 1 Views: 259

Texture compression artifacts when using alpha RESOLVED

Section: Bug Reports
Product Version: UE 4.13
Answer Feb 20 '17 at 05:17 PM
Ed Burgess STAFF
0
answers
Votes: 3 Views: 675

Selective compression of lightmaps

Section: Using UE4
Product Version: Not Selected
Comment Feb 19 '17 at 02:08 PM
1
answer
Votes: 0 Views: 218

What is the proper compression for a single channel grayscale texture?

Section: Rendering
Product Version: UE 4.11
Answer Jan 22 '17 at 10:55 AM
1
answer
Votes: 0 Views: 88

Saving a Texture makes it go pixelated RESOLVED

Section: Using UE4
Product Version: UE 4.11
Answer Jan 13 '17 at 02:33 PM
1
answer
Votes: 5 Views: 681

Why are asset files so big? RESOLVED

Section: Packaging & Deployment
Product Version: Not Selected
Comment Dec 12 '16 at 06:55 PM
1
answer
Votes: 0 Views: 45

How to solve delay of Sequence Recorder? RESOLVED

Section: C++ Programming
Product Version: UE 4.13
Answer Nov 16 '16 at 02:47 AM
Max.Chen STAFF
1
answer
Votes: 0 Views: 166

Create faster loading for HTML5? RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.13
Answer Nov 14 '16 at 04:35 PM
0
answers
Votes: 0 Views: 50

Trying to get an upscaled spritesheet to render properly in Interface

Section: Rendering
Product Version: UE 4.13
Comment Nov 10 '16 at 05:38 PM
1
answer
Votes: 0 Views: 72

How to suppress compression on custom asset type? RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.13
Comment Nov 01 '16 at 11:37 AM
67 questions
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