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Questions in topic: constructor

1
answer
Votes: 0 Views: 86

Okay to use "this" keyword in constructor/header? RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer Aug 28 '18 at 08:41 AM
1
answer
Votes: 0 Views: 1.2k

Constructor called post edit in editor? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Jun 02 '18 at 03:56 AM
3
answers
Votes: 0 Views: 231

How to "expose on spawn" a constructor param in C++? RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Mar 15 '18 at 12:39 AM
Comment Jan 19 '18 at 07:14 PM
Sean L STAFF
1
answer
Votes: 0 Views: 74

Link error on regular constructor RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Jan 09 '18 at 11:08 AM
2
answers
Votes: 1 Views: 848

Blueprint assigned class member variables NULL during class constructor RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Dec 10 '17 at 08:17 PM
2
answers
Votes: 0 Views: 75

Can't access public constructor RESOLVED

Section: C++ Programming
Product Version: UE 4.17
Answer Nov 13 '17 at 05:17 PM
1
answer
Votes: 0 Views: 225

External link error with plugin c++ class

Section: C++ Programming
Product Version: UE 4.17
Comment Oct 27 '17 at 04:56 PM
1
answer
Votes: 0 Views: 476

SNew for constructor with arguments? RESOLVED

Section: C++ Programming
Product Version: UE 4.17
Comment Oct 26 '17 at 05:18 PM
0
answers
Votes: 0 Views: 81

NULL CharacterMovement component when switching from custom back to default

Section: C++ Programming
Product Version: UE 4.17
Question Oct 15 '17 at 11:21 PM
1
answer
Votes: 0 Views: 1.9k

Setting RootComponent in C++ constructor doesn't actually change the root component RESOLVED

Section: Bug Reports
Product Version: Not Selected
Comment Sep 15 '17 at 03:38 PM
Tim C STAFF
3
answers
Votes: 1 Views: 7.1k

How to initialize an instance of an object? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Aug 22 '17 at 04:32 AM
2
answers
Votes: 2 Views: 13.4k

Properly using NewObject

Section: C++ Programming
Product Version: Not Selected
Comment Aug 21 '17 at 09:40 AM
0
answers
Votes: 0 Views: 32

Why re-creating blueprints fixes problems?

Section: Bug Reports
Product Version: UE 4.15
Question Jul 17 '17 at 02:22 AM
2
answers
Votes: 1 Views: 1.7k

multiple inheritance not working with UClass RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Jun 03 '17 at 09:17 AM
3
answers
Votes: 0 Views: 2.5k

Custom class constructor? RESOLVED

Section: C++ Programming
Product Version: UE 4.8 Preview
Comment May 29 '17 at 01:19 PM
Question May 11 '17 at 04:26 AM
2
answers
Votes: 0 Views: 1k

GEngine* is null when actors instantiate during editor startup? RESOLVED

Section: C++ Programming
Product Version: UE 4.13
Comment Sep 19 '16 at 05:45 PM
Tim C STAFF
3
answers
Votes: 2 Views: 1.1k

Instantiating Blueprint-based components in C++ RESOLVED

Section: C++ Programming
Product Version: UE 4.13
Answer Sep 16 '16 at 08:30 PM
1
answer
Votes: 1 Views: 1.4k

Default Property warnings and errors

Section: Using UE4
Product Version: UE 4.9
Answer Aug 26 '16 at 11:38 AM
0
answers
Votes: 0 Views: 541

How does FObjectInitializer work?

Section: C++ Programming
Product Version: UE 4.12
Question Jul 04 '16 at 02:11 PM
1
answer
Votes: 0 Views: 141

Crash loading map in the editor RESOLVED

Section: Bug Reports
Product Version: UE 4.11
Answer Jun 28 '16 at 04:14 PM
4
answers
Votes: 1 Views: 14.6k

Loading textures at runtime

Section: C++ Programming
Product Version: Not Selected
Answer Jun 26 '16 at 07:33 AM
Question May 12 '16 at 12:04 PM
1
answer
Votes: 8 Views: 12.9k

GENERATED_BODY vs GENERATED_UCLASS_BODY RESOLVED

Section: C++ Programming
Product Version: UE 4.8
Comment Mar 27 '16 at 09:11 AM
1
answer
Votes: 0 Views: 1.1k

NewObject with empty name can't be used to create default subobjects RESOLVED

Section: C++ Programming
Product Version: UE 4.8
Answer Dec 21 '15 at 07:44 PM
2
answers
Votes: 0 Views: 976

What is the syntax for using super?

Section: C++ Programming
Product Version: UE 4.10
Comment Dec 16 '15 at 09:19 AM
1
answer
Votes: 1 Views: 1.8k

Create and spawn several actors in a constructor. RESOLVED

Section: C++ Programming
Product Version: UE 4.10
Comment Nov 17 '15 at 06:06 PM
3
answers
Votes: 0 Views: 4.1k

UStruct Constructor RESOLVED

Section: C++ Programming
Product Version: UE 4.8
Comment Aug 02 '15 at 06:58 PM
1
answer
Votes: 0 Views: 590

UserWidget constructor problems

Section: C++ Programming
Product Version: UE 4.8
Answer Jul 27 '15 at 02:49 PM
56 questions
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