x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: convert

12
answers
Votes: 5 Views: 1.8k

Enum to name is Broken RESOLVED

Section: Bug Reports
Product Version: UE 4.8
Comment Jan 18 '19 at 06:55 PM
1
answer
Votes: 1 Views: 2.5k

Convert foliage to static meshes

Section: Using UE4
Product Version: Not Selected
Comment Jan 17 '19 at 01:52 AM
5
answers
Votes: 0 Views: 50

Get a number from Display Name RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.21
Comment Jan 04 '19 at 01:55 PM
1
answer
Votes: 0 Views: 6.2k

Convert FString to std::string RESOLVED

Section: C++ Programming
Product Version: UE 4.15
Comment Dec 26 '18 at 10:07 PM
0
answers
Votes: 0 Views: 13

"Convert actor" disabled for some actor types

Section: Blueprint Scripting
Product Version: UE 4.20
Question Dec 20 '18 at 10:26 AM
1
answer
Votes: 0 Views: 144

convert to static mesh crash

Section: Using UE4
Product Version: UE 4.18
Answer Dec 09 '18 at 05:34 AM
2
answers
Votes: 0 Views: 942

Any way to transform a procedural mesh to static mesh RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.13
Comment Dec 02 '18 at 06:17 PM
0
answers
Votes: 0 Views: 63

Problem converting foliage into a static mesh

Section: Using UE4
Product Version: UE 4.19
Comment Nov 04 '18 at 07:59 AM
2
answers
Votes: 0 Views: 8.1k

How can I convert a static mesh into a skeletal mesh RESOLVED

Section: Using UE4
Product Version: UE 4.12
Answer Nov 02 '18 at 12:54 AM
4
answers
Votes: 0 Views: 3k

How to convert Static Meshes to Instances?

Section: Using UE4
Product Version: UE 4.9
Answer Oct 25 '18 at 05:11 AM
1
answer
Votes: 0 Views: 83

Convert absolute path to in-game path

Section: C++ Programming
Product Version: UE 4.19
Comment Sep 02 '18 at 10:18 AM
2
answers
Votes: 0 Views: 31

SphereOverlapActors Sphere positioning question RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.20
Answer Aug 09 '18 at 10:26 PM
3
answers
Votes: 0 Views: 5.8k

Rotation negative after 180 degrees

Section: Blueprint Scripting
Product Version: Not Selected
Answer Jun 20 '18 at 05:06 AM
2
answers
Votes: 0 Views: 3.4k

String to Enum blueprint RESOLVED

Section: Using UE4
Product Version: UE 4.10
Answer Jun 19 '18 at 06:31 PM
1
answer
Votes: 0 Views: 257

Hex to Decimal

Section: Blueprint Scripting
Product Version: UE 4.18
Answer Jun 16 '18 at 02:11 PM
2
answers
Votes: 0 Views: 6.7k

Convert a texture channel to a Texture2D

Section: Rendering
Product Version: Not Selected
Answer May 11 '18 at 06:41 PM
0
answers
Votes: 0 Views: 410

Can't upgrade 4.18.3 project to 4.19.2

Section: Using UE4
Product Version: UE 4.19
Question May 04 '18 at 03:08 AM
1
answer
Votes: 0 Views: 82

How to convert .jpg to .uasset

Section: Using UE4
Product Version: UE 4.13
Answer Apr 27 '18 at 09:56 AM
1
answer
Votes: 0 Views: 811

Data Table into Array RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.15
Comment Apr 25 '18 at 10:32 AM
0
answers
Votes: 0 Views: 82

How can I use free character assets to ue4 base skeletal mesh?

Section: Using UE4
Product Version: Not Selected
Question Apr 01 '18 at 06:07 PM
0
answers
Votes: 0 Views: 37

ConvertRenderTargetToTexture2DEditorOnly: Texture must be non-null.

Section: Rendering
Product Version: UE 4.19
Question Mar 28 '18 at 04:49 PM
0
answers
Votes: 0 Views: 37

Convert finished mobile project to pc platform

Section: Rendering
Product Version: UE 4.18
Question Mar 04 '18 at 06:02 AM
1
answer
Votes: 0 Views: 129

collision issue RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.14
Question Feb 03 '18 at 07:10 PM
2
answers
Votes: 2 Views: 5.8k

Convert finished desktop project to mobile platform RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.10
Answer Jan 15 '18 at 08:53 AM
0
answers
Votes: 0 Views: 59

Editor crashes on Startup when converting Project from 4.10 to higher version

Section: Using UE4
Product Version: UE 4.18
Question Dec 21 '17 at 01:41 AM
1
answer
Votes: 1 Views: 1.3k

Blueprint convert to individual actors

Section: Using UE4
Product Version: Not Selected
Comment Dec 20 '17 at 05:28 PM
0
answers
Votes: 0 Views: 256

parsing .demo files

Section: C++ Programming
Product Version: UE older version
Comment Dec 18 '17 at 01:35 PM
1
answer
Votes: 1 Views: 2.2k

How do you convert a UUserWidget to a SWidget? Needed for a loadingscreen. RESOLVED

Section: C++ Programming
Product Version: UE 4.10
Comment Dec 11 '17 at 08:55 AM
1
answer
Votes: 1 Views: 5k

Converting from 4.15.3 to 4.18 "is inaccessible due to its protection level" RESOLVED

Section: Everything Else
Product Version: UE 4.18 Preview
Answer Oct 25 '17 at 10:38 PM
2
answers
Votes: 1 Views: 2k

Converting numbers to 0-1 range? RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Answer Oct 17 '17 at 06:52 PM
95 questions
112replies
Subscribe to this topic