Stuck at sandbox cleanup
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9
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3554
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April 17, 2024
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Skip code while cooking
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2
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2547
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March 16, 2024
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Can not build project - packagingResults: Error: Unknown Cook Failure
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0
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142
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March 15, 2024
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Additional Asset Directories not Copied to Packaged Build
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21
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6557
|
March 2, 2024
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FPackageBuildDependencyTracker::StaticOnObjectHandleRead() error when trying to package game
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2
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110
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February 28, 2024
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Assets that are Soft Referenced by Widget Blueprint Local Variables are not included in cooked build
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4
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183
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February 22, 2024
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... but it was never saved as an export
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15
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6051
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February 19, 2024
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Issue while cooking project on windows VM
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1
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144
|
February 12, 2024
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Exit code 137 UE5.0.3 Cooking
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1
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815
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February 9, 2024
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Hardware Cursor - Not working after cooking
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5
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630
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February 1, 2024
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Cook Error from references to optional objects
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1
|
101
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January 29, 2024
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Packaging Opens Second Unreal Instance, Gets Stuck, "Completes" With 200MB Build
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10
|
169
|
January 27, 2024
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Is distributed cooking possible using FASTBuild or SN-DBS?
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1
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783
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January 22, 2024
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Why do my materials not cook?
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1
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583
|
January 19, 2024
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Cooking Error: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
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0
|
248
|
January 18, 2024
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Prevent package operation from deleting cooked files
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1
|
414
|
January 5, 2024
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[UE5] How to cook a shadermap?
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0
|
127
|
January 3, 2024
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[Android] Loading content from add-on PAK files prevents Open Level working with levels from base PAK
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|
7
|
1509
|
November 25, 2023
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The problem of the form "Error: [Callstack] *your hexadecimal number* UnrealEditor-CoreUObject.dll!UnknownFunction []"
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7
|
2748
|
November 30, 2023
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Do FSoftObjectPath and FSoftClassPath inject cook dependencies?
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|
4
|
689
|
October 31, 2023
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[5.2] Packaging.. Building keeps Failing on World Partition Landscape Proxy Actors..?
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3
|
502
|
October 29, 2023
|
Reimport assets from command line
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|
14
|
1533
|
October 3, 2023
|
Create Multi Pak Files
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|
10
|
8528
|
September 3, 2023
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Cant cook content for windows or package game
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|
8
|
1690
|
September 2, 2023
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How to split chunks correctly if I have nested folders with PrimaryAssetLabel
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|
1
|
543
|
July 17, 2023
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ShaderCompileWorker's temp directory is set in "Windows" folder not in "User" folder
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|
0
|
340
|
June 30, 2023
|
AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
|
|
2
|
1067
|
May 31, 2023
|
AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
|
|
0
|
264
|
May 22, 2023
|
Cooking infinite Loop with UE 5.1 on Mac
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|
16
|
2094
|
April 29, 2023
|
Stripping unused LODs for static meshes doesn't seem to work
|
|
1
|
586
|
April 27, 2023
|