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Questions in topic: device

1
answer
Votes: 0 Views: 42

Accesible product for AR face tracking

Section: Using UE4
Product Version: UE 4.20
Comment yesterday
1
answer
Votes: 0 Views: 733

Get Orientation and Position Bug?

Section: Bug Reports
Product Version: Not Selected
Comment Dec 17 '18 at 06:47 AM
0
answers
Votes: 0 Views: 16

View log on mobile device

Section: Using UE4
Product Version: UE 4.20
Question Dec 13 '18 at 01:54 AM
1
answer
Votes: 0 Views: 1.3k

Android - No Devices Found

Section: Packaging & Deployment
Product Version: Not Selected
Comment Dec 05 '18 at 04:06 AM
1
answer
Votes: 0 Views: 249

how it work "get device id"

Section: Blueprint Scripting
Product Version: UE 4.17
Answer Sep 17 '18 at 09:00 PM
1
answer
Votes: 4 Views: 1.2k

Is it possible to detect the orientation of a mobile device in a blueprint?

Section: Blueprint Scripting
Product Version: Not Selected
Comment Apr 26 '18 at 08:55 AM
1
answer
Votes: 0 Views: 1.1k

Motion control for Android devices RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.8
Comment Mar 04 '18 at 01:30 AM
1
answer
Votes: 1 Views: 667

Editor becomes unresponsive if Default Audio Device changed RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Comment Jan 12 '18 at 03:17 PM
0
answers
Votes: 0 Views: 150

Bluetooth connectivity for custom game controller

Section: C++ Programming
Product Version: UE 4.18
Question Dec 26 '17 at 11:09 AM
1
answer
Votes: 0 Views: 700

Get Users Device

Section: C++ Programming
Product Version: UE 4.8
Comment Oct 20 '17 at 03:01 AM
0
answers
Votes: 0 Views: 298

How does the unreal engine recognize which device is currently connected?

Section: Everything Else
Product Version: UE 4.15
Question Sep 07 '17 at 02:30 PM
0
answers
Votes: 0 Views: 138

Device screen unreal blinking and flickering

Section: Using UE4
Product Version: UE 4.15
Question Sep 07 '17 at 11:40 AM
0
answers
Votes: 0 Views: 324

Sample project stuck on Splash - Unreal engine 4.17.1

Section: Packaging & Deployment
Product Version: UE 4.17
Comment Aug 25 '17 at 11:46 PM
1
answer
Votes: 0 Views: 2.7k

Android Use Accelerometer RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Aug 22 '17 at 10:11 PM
1
answer
Votes: 0 Views: 1.2k

disable mobile HDR only on some mobile devices?

Section: Using UE4
Product Version: Not Selected
Comment Aug 21 '17 at 02:05 PM
2
answers
Votes: 0 Views: 470

IOS Device ID Getter is Deprecated

Section: Bug Reports
Product Version: UE 4.13
Comment Jun 20 '17 at 08:13 PM
0
answers
Votes: 1 Views: 40

Send smartphone input issue

Section: Blueprint Scripting
Product Version: UE 4.14
Question Jun 19 '17 at 09:19 PM
0
answers
Votes: 0 Views: 125

Issue: Get Viewport size allways 0 null on android device

Section: Blueprint Scripting
Product Version: UE 4.15
Question Apr 22 '17 at 07:26 AM
1
answer
Votes: 0 Views: 130

Android not recognized in device manager RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Mar 13 '17 at 05:02 PM
2
answers
Votes: 2 Views: 429

Device is currently owned by another user (voiceChat)

Section: C++ Programming
Product Version: UE 4.9
Answer Feb 27 '17 at 12:57 PM
2
answers
Votes: 0 Views: 49

Downloadable Device Profile List ? RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.14
Answer Jan 16 '17 at 05:38 PM
1
answer
Votes: 0 Views: 340

Many Android devices no longer supported in 4.14 RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.14
Comment Dec 09 '16 at 10:38 PM
1
answer
Votes: 0 Views: 46

Cache achievements crashes on android RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Answer Nov 07 '16 at 08:23 PM
1
answer
Votes: 0 Views: 466

Can someone help me in making a unreal plugin for Phantom omni haptic device?? RESOLVED

Section: Everything Else
Product Version: Not Selected
Comment Oct 11 '16 at 11:40 AM
1
answer
Votes: 0 Views: 135

GoolePlay Game Incompatible With My Device? RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.11
Comment Jun 20 '16 at 06:27 PM
0
answers
Votes: 0 Views: 179

How do i remove IP address influence in get unique device id ?

Section: C++ Programming
Product Version: UE 4.8
Comment Apr 21 '16 at 03:14 AM
3
answers
Votes: 0 Views: 734

Proper way to package to device with client/server project RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.10
Comment Mar 30 '16 at 05:00 PM
1
answer
Votes: 1 Views: 843

When will Project Tango support be accessible?

Section: Everything Else
Product Version: Not Selected
Comment Mar 14 '16 at 05:11 PM
0
answers
Votes: 0 Views: 32

Launch on S3 colors are glitched and not working

Section: Using UE4
Product Version: UE 4.8
Question Mar 08 '16 at 12:35 AM
1
answer
Votes: 0 Views: 89

Packaging to device correctly RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.10
Comment Mar 02 '16 at 06:10 PM
57 questions
49replies
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