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Questions in topic: device

1
answer
Votes: 0 Views: 47

Launch on iOS device failed

Section: Packaging & Deployment
Product Version: UE 4.21
Comment Mar 12 '19 at 04:14 PM
1
answer
Votes: 4 Views: 1.2k

Is it possible to detect the orientation of a mobile device in a blueprint?

Section: Blueprint Scripting
Product Version: Not Selected
Comment Feb 10 '19 at 04:25 AM
0
answers
Votes: 0 Views: 27

No Audio Capture Device Found On Android

Section: Using UE4
Product Version: UE 4.21
Comment Jan 30 '19 at 04:41 PM
1
answer
Votes: 0 Views: 79

Accesible product for AR face tracking

Section: Using UE4
Product Version: UE 4.20
Comment Jan 22 '19 at 08:40 AM
1
answer
Votes: 0 Views: 758

Get Orientation and Position Bug?

Section: Bug Reports
Product Version: Not Selected
Comment Dec 17 '18 at 06:47 AM
0
answers
Votes: 0 Views: 16

View log on mobile device

Section: Using UE4
Product Version: UE 4.20
Question Dec 13 '18 at 01:54 AM
1
answer
Votes: 0 Views: 1.4k

Android - No Devices Found

Section: Packaging & Deployment
Product Version: Not Selected
Comment Dec 05 '18 at 04:06 AM
1
answer
Votes: 0 Views: 306

how it work "get device id"

Section: Blueprint Scripting
Product Version: UE 4.17
Answer Sep 17 '18 at 09:00 PM
1
answer
Votes: 0 Views: 1.2k

Motion control for Android devices RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.8
Comment Mar 04 '18 at 01:30 AM
1
answer
Votes: 1 Views: 698

Editor becomes unresponsive if Default Audio Device changed RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Comment Jan 12 '18 at 03:17 PM
0
answers
Votes: 0 Views: 167

Bluetooth connectivity for custom game controller

Section: C++ Programming
Product Version: UE 4.18
Question Dec 26 '17 at 11:09 AM
1
answer
Votes: 0 Views: 777

Get Users Device

Section: C++ Programming
Product Version: UE 4.8
Comment Oct 20 '17 at 03:01 AM
0
answers
Votes: 0 Views: 322

How does the unreal engine recognize which device is currently connected?

Section: Everything Else
Product Version: UE 4.15
Question Sep 07 '17 at 02:30 PM
0
answers
Votes: 0 Views: 147

Device screen unreal blinking and flickering

Section: Using UE4
Product Version: UE 4.15
Question Sep 07 '17 at 11:40 AM
0
answers
Votes: 0 Views: 355

Sample project stuck on Splash - Unreal engine 4.17.1

Section: Packaging & Deployment
Product Version: UE 4.17
Comment Aug 25 '17 at 11:46 PM
1
answer
Votes: 0 Views: 2.8k

Android Use Accelerometer RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Aug 22 '17 at 10:11 PM
1
answer
Votes: 0 Views: 1.2k

disable mobile HDR only on some mobile devices?

Section: Using UE4
Product Version: Not Selected
Comment Aug 21 '17 at 02:05 PM
2
answers
Votes: 0 Views: 499

IOS Device ID Getter is Deprecated

Section: Bug Reports
Product Version: UE 4.13
Comment Jun 20 '17 at 08:13 PM
0
answers
Votes: 1 Views: 43

Send smartphone input issue

Section: Blueprint Scripting
Product Version: UE 4.14
Question Jun 19 '17 at 09:19 PM
0
answers
Votes: 0 Views: 131

Issue: Get Viewport size allways 0 null on android device

Section: Blueprint Scripting
Product Version: UE 4.15
Question Apr 22 '17 at 07:26 AM
1
answer
Votes: 0 Views: 158

Android not recognized in device manager RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Mar 13 '17 at 05:02 PM
2
answers
Votes: 2 Views: 461

Device is currently owned by another user (voiceChat)

Section: C++ Programming
Product Version: UE 4.9
Answer Feb 27 '17 at 12:57 PM
2
answers
Votes: 0 Views: 57

Downloadable Device Profile List ? RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.14
Answer Jan 16 '17 at 05:38 PM
1
answer
Votes: 0 Views: 350

Many Android devices no longer supported in 4.14 RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.14
Comment Dec 09 '16 at 10:38 PM
1
answer
Votes: 0 Views: 46

Cache achievements crashes on android RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Answer Nov 07 '16 at 08:23 PM
1
answer
Votes: 0 Views: 477

Can someone help me in making a unreal plugin for Phantom omni haptic device?? RESOLVED

Section: Everything Else
Product Version: Not Selected
Comment Oct 11 '16 at 11:40 AM
1
answer
Votes: 0 Views: 156

GoolePlay Game Incompatible With My Device? RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.11
Comment Jun 20 '16 at 06:27 PM
0
answers
Votes: 0 Views: 184

How do i remove IP address influence in get unique device id ?

Section: C++ Programming
Product Version: UE 4.8
Comment Apr 21 '16 at 03:14 AM
3
answers
Votes: 0 Views: 768

Proper way to package to device with client/server project RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.10
Comment Mar 30 '16 at 05:00 PM
1
answer
Votes: 1 Views: 844

When will Project Tango support be accessible?

Section: Everything Else
Product Version: Not Selected
Comment Mar 14 '16 at 05:11 PM
59 questions
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