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Questions in topic: eula

1
answer
Votes: 0 Views: 32

Filling out the EULA. What do I replace [Agreement] with? RESOLVED

Section: Legal & Licensing
Product Version: UE 4.18
Comment Jun 30 '18 at 10:47 PM
1
answer
Votes: 0 Views: 66

Is it OK to offer modding support via plugin without packaging/redistributing the Editor? RESOLVED

Section: Legal & Licensing
Product Version: UE 4.18
Comment May 06 '18 at 04:04 PM
1
answer
Votes: 0 Views: 54

Plugins using LGPL libs allowed in Unreal Marketplace ? RESOLVED

Section: Legal & Licensing
Product Version: Not Selected
Comment Apr 12 '18 at 12:07 AM
0
answers
Votes: 0 Views: 23

Including GPL code for private use

Section: Legal & Licensing
Product Version: Not Selected
Question Apr 06 '18 at 08:37 PM
1
answer
Votes: 0 Views: 65

Steamworks Inventory/Marketplace Licensing Questions RESOLVED

Section: Legal & Licensing
Product Version: UE 4.19
Comment Apr 04 '18 at 09:20 AM
atypic STAFF
0
answers
Votes: 0 Views: 14

Mesh Paint Module into gamaplay

Section: Legal & Licensing
Product Version: UE 4.19
Comment Mar 26 '18 at 02:19 PM
atypic STAFF
1
answer
Votes: 1 Views: 28

UE4 download page stuck due to EULA

Section: Installation & Setup
Product Version: Not Selected
Answer Mar 16 '18 at 11:41 PM
1
answer
Votes: 0 Views: 134

Marketplace assets with CryEngine RESOLVED

Section: Legal & Licensing
Product Version: UE 4.18
Comment Feb 23 '18 at 03:03 PM
atypic STAFF
1
answer
Votes: 0 Views: 141

URGENT: Need Clarification On Royalty Fee For a Freelance Developer RESOLVED

Section: Legal & Licensing
Product Version: Not Selected
Comment Feb 21 '18 at 05:33 PM
atypic STAFF
1
answer
Votes: 0 Views: 60

Questions on EULA

Section: Legal & Licensing
Product Version: UE 4.18
Comment Jan 19 '18 at 03:17 PM
1
answer
Votes: 0 Views: 49

EULA clarification (Item 2: User License) RESOLVED

Section: Legal & Licensing
Product Version: UE 4.18
Answer Dec 28 '17 at 04:09 PM
atypic STAFF
1
answer
Votes: 0 Views: 94

Royalties when crowdfunding RESOLVED

Section: Legal & Licensing
Product Version: UE 4.17
Comment Oct 12 '17 at 09:57 PM
atypic STAFF
1
answer
Votes: 0 Views: 292

libwebsockets, modifications, and license RESOLVED

Section: Legal & Licensing
Product Version: UE 4.15
Comment Oct 12 '17 at 04:15 PM
1
answer
Votes: 0 Views: 80

Requirements when using Marketplace content

Section: Legal & Licensing
Product Version: UE 4.17
Answer Oct 11 '17 at 02:27 PM
atypic STAFF
2
answers
Votes: 0 Views: 557

How do I submit a royalty report, and when is it required? RESOLVED

Section: Legal & Licensing
Product Version: UE 4.17
Answer Oct 10 '17 at 01:11 PM
bdavis STAFF
1
answer
Votes: 0 Views: 119

Unreal EULA and Steam RESOLVED

Section: Legal & Licensing
Product Version: UE 4.12
Answer Sep 22 '17 at 01:51 PM
atypic STAFF
2
answers
Votes: 0 Views: 2.6k

Mandatory UE4 trademark in credits and potential legal risk

Section: Legal & Licensing
Product Version: Not Selected
Comment Jul 31 '17 at 12:38 PM
1
answer
Votes: 0 Views: 77

Can I use modified engine tools in my final game? RESOLVED

Section: Legal & Licensing
Product Version: UE 4.16
Answer Jul 24 '17 at 01:55 PM
atypic STAFF
0
answers
Votes: 0 Views: 216

Using marketplace assets in open-source game project?

Section: Legal & Licensing
Product Version: Not Selected
Comment Jul 09 '17 at 07:57 PM
atypic STAFF
1
answer
Votes: 0 Views: 57

Legals issues: Adding a blueprint editor in a webpage RESOLVED

Section: Legal & Licensing
Product Version: UE 4.16
Answer Jun 26 '17 at 06:36 PM
atypic STAFF
2
answers
Votes: 0 Views: 376

Does the small scale release of a work in progress game or tech demo need to be reported? RESOLVED

Section: Legal & Licensing
Product Version: Not Selected
Comment Jun 09 '17 at 07:00 PM
atypic STAFF
1
answer
Votes: 0 Views: 58

MPL 2.0, cacert.pem, certdata.txt, and UE RESOLVED

Section: Legal & Licensing
Product Version: UE 4.15
Comment May 11 '17 at 09:33 PM
atypic STAFF
0
answers
Votes: 0 Views: 269

Uploading Game to Steam

Section: Packaging & Deployment
Product Version: UE 4.15
Question May 08 '17 at 08:06 PM
Answer May 04 '17 at 05:23 PM
atypic STAFF
1
answer
Votes: 0 Views: 113

Distributing CrashReportClient to end-users RESOLVED

Section: Legal & Licensing
Product Version: UE 4.15
Answer May 04 '17 at 05:10 PM
atypic STAFF
1
answer
Votes: 0 Views: 124

EULA BEFORE PUBLISH GAME RESOLVED

Section: Legal & Licensing
Product Version: UE 4.14
Answer Apr 18 '17 at 02:04 PM
atypic STAFF
1
answer
Votes: 0 Views: 167

Engine developer modules in shipping game RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Apr 13 '17 at 03:44 PM
Matthew J STAFF
1
answer
Votes: 0 Views: 48

EULA v12 or EULA v11.1? RESOLVED

Section: Legal & Licensing
Product Version: UE 4.15
Comment Mar 30 '17 at 11:17 PM
0
answers
Votes: 1 Views: 114

Which external data can be load at runtime

Section: Using UE4
Product Version: UE 4.15
Question Mar 27 '17 at 12:20 PM
0
answers
Votes: 0 Views: 40

When Distributing a Game, can EULA be a seperate Readme File?

Section: Packaging & Deployment
Product Version: UE 4.13
Question Mar 23 '17 at 12:31 AM
108 questions
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