x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: eula

1
answer
Votes: 0 Views: 50

Royalties when crowdfunding RESOLVED

Section: Legal & Licensing
Product Version: UE 4.17
Comment Oct 12 '17 at 09:57 PM
atypic STAFF
1
answer
Votes: 0 Views: 184

libwebsockets, modifications, and license RESOLVED

Section: Legal & Licensing
Product Version: UE 4.15
Comment Oct 12 '17 at 04:15 PM
1
answer
Votes: 0 Views: 46

Requirements when using Marketplace content

Section: Legal & Licensing
Product Version: UE 4.17
Answer Oct 11 '17 at 02:27 PM
atypic STAFF
2
answers
Votes: 0 Views: 53

How do I submit a royalty report, and when is it required? RESOLVED

Section: Legal & Licensing
Product Version: UE 4.17
Answer Oct 10 '17 at 01:11 PM
bdavis STAFF
1
answer
Votes: 0 Views: 56

Unreal EULA and Steam RESOLVED

Section: Legal & Licensing
Product Version: UE 4.12
Answer Sep 22 '17 at 01:51 PM
atypic STAFF
2
answers
Votes: 0 Views: 2k

Mandatory UE4 trademark in credits and potential legal risk

Section: Legal & Licensing
Product Version: Not Selected
Comment Jul 31 '17 at 12:38 PM
1
answer
Votes: 0 Views: 56

Can I use modified engine tools in my final game? RESOLVED

Section: Legal & Licensing
Product Version: UE 4.16
Answer Jul 24 '17 at 01:55 PM
atypic STAFF
0
answers
Votes: 0 Views: 100

Using marketplace assets in open-source game project?

Section: Legal & Licensing
Product Version: Not Selected
Comment Jul 09 '17 at 07:57 PM
atypic STAFF
1
answer
Votes: 0 Views: 41

Legals issues: Adding a blueprint editor in a webpage RESOLVED

Section: Legal & Licensing
Product Version: UE 4.16
Answer Jun 26 '17 at 06:36 PM
atypic STAFF
2
answers
Votes: 0 Views: 359

Does the small scale release of a work in progress game or tech demo need to be reported? RESOLVED

Section: Legal & Licensing
Product Version: Not Selected
Comment Jun 09 '17 at 07:00 PM
atypic STAFF
1
answer
Votes: 0 Views: 41

MPL 2.0, cacert.pem, certdata.txt, and UE RESOLVED

Section: Legal & Licensing
Product Version: UE 4.15
Comment May 11 '17 at 09:33 PM
atypic STAFF
0
answers
Votes: 0 Views: 159

Uploading Game to Steam

Section: Packaging & Deployment
Product Version: UE 4.15
Question May 08 '17 at 08:06 PM
Answer May 04 '17 at 05:23 PM
atypic STAFF
1
answer
Votes: 0 Views: 72

Distributing CrashReportClient to end-users RESOLVED

Section: Legal & Licensing
Product Version: UE 4.15
Answer May 04 '17 at 05:10 PM
atypic STAFF
1
answer
Votes: 0 Views: 85

EULA BEFORE PUBLISH GAME RESOLVED

Section: Legal & Licensing
Product Version: UE 4.14
Answer Apr 18 '17 at 02:04 PM
atypic STAFF
1
answer
Votes: 0 Views: 88

Engine developer modules in shipping game RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Apr 13 '17 at 03:44 PM
Matthew J STAFF
1
answer
Votes: 0 Views: 39

EULA v12 or EULA v11.1? RESOLVED

Section: Legal & Licensing
Product Version: UE 4.15
Comment Mar 30 '17 at 11:17 PM
0
answers
Votes: 1 Views: 72

Which external data can be load at runtime

Section: Using UE4
Product Version: UE 4.15
Question Mar 27 '17 at 12:20 PM
0
answers
Votes: 0 Views: 34

When Distributing a Game, can EULA be a seperate Readme File?

Section: Packaging & Deployment
Product Version: UE 4.13
Question Mar 23 '17 at 12:31 AM
1
answer
Votes: 0 Views: 60

Simple game EULA; Using default UE4 manequin RESOLVED

Section: Legal & Licensing
Product Version: UE 4.14
Answer Mar 14 '17 at 02:59 PM
atypic STAFF
0
answers
Votes: 1 Views: 84

Does fundraising for a nonprofit require royalty payment?

Section: Legal & Licensing
Product Version: Not Selected
Comment Feb 28 '17 at 03:48 PM
2
answers
Votes: 0 Views: 73

May I distribute a project with Epic content to other people ? RESOLVED

Section: Legal & Licensing
Product Version: UE 4.15
Answer Feb 27 '17 at 03:27 PM
atypic STAFF
1
answer
Votes: 0 Views: 77

Where does the EULA need to be placed in an app? RESOLVED

Section: Legal & Licensing
Product Version: Not Selected
Answer Feb 17 '17 at 03:28 PM
atypic STAFF
1
answer
Votes: 0 Views: 110

Release Preparations and Stuff. RESOLVED

Section: Legal & Licensing
Product Version: UE 4.13
Answer Dec 12 '16 at 03:58 PM
atypic STAFF
0
answers
Votes: 0 Views: 62

Packaging Assets for streaming mod content

Section: Packaging & Deployment
Product Version: UE 4.14
Question Dec 08 '16 at 09:21 PM
2
answers
Votes: 2 Views: 165

UE4 intro video / credits? EDIT: Causes blackscreen RESOLVED

Section: Bug Reports
Product Version: UE 4.13
Comment Dec 05 '16 at 01:05 AM
1
answer
Votes: 0 Views: 134

EULA and Third Party Licenses Questions RESOLVED

Section: Legal & Licensing
Product Version: UE 4.14
Comment Nov 21 '16 at 08:11 PM
1
answer
Votes: 0 Views: 45

Releasing movies as cc-by RESOLVED

Section: Legal & Licensing
Product Version: Not Selected
Answer Nov 18 '16 at 03:43 PM
atypic STAFF
1
answer
Votes: 0 Views: 133

Do I need a custom license? RESOLVED

Section: Legal & Licensing
Product Version: UE 4.13
Comment Nov 10 '16 at 11:53 PM
atypic STAFF
1
answer
Votes: 0 Views: 179

StaticMesh "WITH_EDITORONLY_DATA" not legally shippable? RESOLVED

Section: Legal & Licensing
Product Version: Not Selected
Comment Oct 23 '16 at 01:32 PM
97 questions
107replies
Subscribe to this topic