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Questions in topic: feature request

1
answer
Votes: 0 Views: 15

Transfer notifies to another animation asset RESOLVED

Section: Using UE4
Product Version: UE 4.18
Comment 3 hours ago
Question 3 hours ago
1
answer
Votes: 0 Views: 52

[Feature Request] Faded node history/reminders

Section: Blueprint Scripting
Product Version: UE 4.15
Answer 10 hours ago
Question 2 days ago
1
answer
Votes: 0 Views: 64

[Feature Request] Auto connect blueprint wire

Section: Blueprint Scripting
Product Version: UE 4.11 Preview
Answer 4 days ago
0
answers
Votes: 0 Views: 9

Feature request: face the translation widget toward the camera, like the rotation widget

Section: Using UE4
Product Version: Not Selected
Comment 4 days ago
1
answer
Votes: 0 Views: 1.4k

How do I disconnect/cut/remove Blueprint wires/lines

Section: Blueprint Scripting
Product Version: UE 4.13
Comment Jul 10 '18 at 01:32 PM
3
answers
Votes: 0 Views: 788

[Feature Request] Sequencer movie background

Section: Using UE4
Product Version: UE 4.15
Comment Jul 07 '18 at 12:00 PM
1
answer
Votes: 0 Views: 38

Bug? No notifications on comments at answerhub

Section: Everything Else
Product Version: Not Selected
Comment Jul 06 '18 at 07:16 PM
1
answer
Votes: 0 Views: 20

[Feature Request] Object & Materials

Section: Using UE4
Product Version: Not Selected
Answer Jul 02 '18 at 02:29 AM
0
answers
Votes: 0 Views: 21

Keyboard Shortcut for Widget Reflector's Take Snapshot

Section: Bug Reports
Product Version: UE 4.19
Comment Jun 27 '18 at 06:35 PM
Jeff A STAFF
2
answers
Votes: 0 Views: 81

How to use Chinese Fonts with Text Renders

Section: Using UE4
Product Version: UE 4.18
Answer Jun 22 '18 at 03:25 AM
1
answer
Votes: 0 Views: 22

can i get 1 more refound please becouse i buy wrong and i refound 3 times i press wrong buttom RESOLVED

Section: Marketplace
Product Version: Epic Games Launcher
Answer Jun 19 '18 at 03:04 PM
0
answers
Votes: 0 Views: 48

[Feature Request] FVector::GetAbs node for blueprint

Section: Blueprint Scripting
Product Version: UE 4.19
Comment Jun 18 '18 at 01:43 PM
Answer Jun 17 '18 at 01:12 PM
0
answers
Votes: 0 Views: 13

[Feature Request] Microstation Support in Unreal Studio

Section: Using UE4
Product Version: UE 4.19
Question Jun 15 '18 at 01:02 PM
0
answers
Votes: 0 Views: 16

[FEATURE REQUEST] Linked Events

Section: Using UE4
Product Version: UE 4.19
Question Jun 08 '18 at 12:32 AM
0
answers
Votes: 0 Views: 21

Feature request - Snap pivot to center of static mesh

Section: Everything Else
Product Version: UE 4.18
Comment Jun 06 '18 at 09:13 PM
1
answer
Votes: 0 Views: 211

[Feature Request] Scale Selected Timeline Keys

Section: Using UE4
Product Version: UE 4.15
Comment Jun 06 '18 at 03:42 AM
1
answer
Votes: 0 Views: 25

FEATURE REQUEST: 3d widget for editable vector arrays RESOLVED

Section: Using UE4
Product Version: UE 4.19
Answer Jun 04 '18 at 05:23 PM
0
answers
Votes: 0 Views: 16

FAutomationTestBase could use a setup and teardown function

Section: C++ Programming
Product Version: UE 4.19
Question May 29 '18 at 02:13 PM
1
answer
Votes: 3 Views: 305

Request to allow variable binding to widget animation

Section: Using UE4
Product Version: UE 4.13
Comment May 29 '18 at 10:47 AM
1
answer
Votes: 0 Views: 72

Feature request: Cascade and Niagara, Rotational Velocity Alignment for Particles

Section: Rendering
Product Version: UE 4.19
Comment May 28 '18 at 01:38 PM
Answer May 28 '18 at 02:04 AM
1
answer
Votes: 1 Views: 224

[Request] [4.12.5] Add BP node to add actor component of class

Section: Blueprint Scripting
Product Version: UE 4.12
Comment May 24 '18 at 08:27 AM
0
answers
Votes: 0 Views: 17

[Feature Request] Easy to implement, better editor tabs management

Section: Using UE4
Product Version: UE 4.19
Question May 23 '18 at 10:48 AM
0
answers
Votes: 1 Views: 12

Feature Request: Parse out literals when creating math operator nodes

Section: Blueprint Scripting
Product Version: UE 4.19
Question May 17 '18 at 01:27 PM
Matthew J STAFF
2
answers
Votes: 7 Views: 239

[Feature Request] Custom Shape for UMG Background Blur

Section: Using UE4
Product Version: UE 4.15
Answer May 15 '18 at 12:14 AM
Question May 09 '18 at 07:17 AM
2
answers
Votes: 3 Views: 1.1k

Android Gamepad Buttons Not Mapped to the Gamepad Events in Blueprints?

Section: Blueprint Scripting
Product Version: Not Selected
Comment May 05 '18 at 07:51 AM
677 questions
384replies
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