x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: foliage instanced mesh system

0
answers
Votes: 0 Views: 10

Problems with Sub-classing FoliageInstance class

Section: Blueprint Scripting
Product Version: UE 4.19
Question Feb 05 '19 at 11:32 PM
0
answers
Votes: 1 Views: 296

Shader Complexity for instanced foliage

Section: Rendering
Product Version: Not Selected
Comment Jan 16 '19 at 01:33 PM
1
answer
Votes: 12 Views: 1.8k

Tessellation and Foliage cause the Video Driver to crash RESOLVED

Section: Bug Reports
Product Version: UE 4.11 Preview
Comment Jan 08 '19 at 02:40 PM
0
answers
Votes: 0 Views: 20

How to switch InstancedFoliage to recieve GI from Volumetric Lightmap?

Section: Using UE4
Product Version: Not Selected
Question Jan 08 '19 at 10:26 AM
1
answer
Votes: 1 Views: 291

Hit Result Hit Item returns -1 on FoliageInstancedStaticMeshComponent

Section: Blueprint Scripting
Product Version: UE 4.14
Comment Jan 01 '19 at 04:09 PM
0
answers
Votes: 0 Views: 213

Imposter sprites don't rotate if too many in an instance?

Section: Using UE4
Product Version: UE 4.11
Comment Jul 05 '18 at 09:54 AM
2
answers
Votes: 3 Views: 817

Get foliage instance mesh position

Section: Using UE4
Product Version: UE 4.10
Answer May 04 '18 at 11:08 PM
0
answers
Votes: 0 Views: 69

InstancedFoliageActor Problem

Section: Using UE4
Product Version: UE 4.18
Question Apr 27 '18 at 10:30 PM
1
answer
Votes: 0 Views: 183

Foliage using LOD's

Section: Using UE4
Product Version: UE 4.16
Answer Apr 16 '18 at 06:46 PM
1
answer
Votes: 0 Views: 365

Remove Instance node works in editor but not in standalone game? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Feb 27 '18 at 03:02 PM
2
answers
Votes: 0 Views: 193

Remove instance not working with packaged project RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Feb 25 '18 at 11:43 AM
1
answer
Votes: 0 Views: 764

foliage tool erase doesnt work

Section: Using UE4
Product Version: UE 4.15
Answer Feb 16 '18 at 07:52 AM
0
answers
Votes: 0 Views: 34

How to make multiple assets or a blueprintclass into a single foliage "asset"

Section: Using UE4
Product Version: UE 4.18 Preview
Question Oct 13 '17 at 09:40 PM
1
answer
Votes: 1 Views: 348

is there a way to bump foliage painting density past the 'maximum' value?

Section: Using UE4
Product Version: UE 4.14
Answer Sep 02 '17 at 06:58 PM
2
answers
Votes: 0 Views: 327

FoliageComponent HitResult sometimes returns invalid / incorrect Instance ID RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.15
Comment Jun 13 '17 at 04:06 AM
1
answer
Votes: 0 Views: 367

How can Procedural Foliage LODs be changed?

Section: Using UE4
Product Version: UE 4.14
Answer Mar 10 '17 at 04:56 PM
1
answer
Votes: 1 Views: 990

Multiple foliage instanced meshes?

Section: Using UE4
Product Version: UE 4.12
Comment Mar 10 '17 at 12:27 AM
1
answer
Votes: 0 Views: 118

Landscape retopologize shoots foliage into outer space

Section: Using UE4
Product Version: UE 4.10
Answer Mar 09 '17 at 01:07 PM
1
answer
Votes: 1 Views: 1.2k

Procedural Procedural Foliage Volumes and Foliage Instances peformance CLOSED

Section: Rendering
Product Version: Not Selected
Comment Mar 01 '17 at 01:11 AM
1
answer
Votes: 0 Views: 989

Manually Create Foliage C++ RESOLVED

Section: C++ Programming
Product Version: UE 4.11
Comment Nov 21 '16 at 01:28 PM
2
answers
Votes: 1 Views: 793

LODs with Hierarchical Instanced Static Mesh RESOLVED

Section: Legal & Licensing
Product Version: Not Selected
Answer Nov 07 '16 at 11:25 AM
1
answer
Votes: 0 Views: 77

Static Meshes, foliage, dissappearing after being packaged RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.11 Preview
Comment Apr 29 '16 at 08:18 PM
2
answers
Votes: 1 Views: 103

Foliage rendering Crash RESOLVED

Section: Bug Reports
Product Version: UE 4.11
Comment Apr 20 '16 at 09:22 PM
Adam Davis STAFF
1
answer
Votes: 0 Views: 96

UE4 Crashing When Saving Project RESOLVED

Section: Bug Reports
Product Version: UE 4.11
Comment Apr 14 '16 at 12:13 PM
1
answer
Votes: 0 Views: 145

when i begin my matenee sequence my foliage vanishes, help ? RESOLVED

Section: Rendering
Product Version: UE 4.10
Answer Apr 10 '16 at 06:52 PM
38 questions
32replies
Subscribe to this topic