x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Questions in topic: fonts

1
answer
Votes: 0 Views: 1.9k

Is there going to be a font kerning option in UMG?

Section: Using UE4
Product Version: Not Selected
Comment Apr 03 '19 at 07:26 PM
1
answer
Votes: 0 Views: 18

using unreal as a cad engine

Section: C++ Programming
Product Version: UE 4.21
Comment Apr 03 '19 at 04:17 PM
0
answers
Votes: 0 Views: 26

when I convert my font from Runtime to Offline it changes the font

Section: Using UE4
Product Version: UE 4.21
Question Feb 24 '19 at 05:05 PM
1
answer
Votes: 0 Views: 392

How do you dynamically create a UFont at Runtime in c++?

Section: C++ Programming
Product Version: UE 4.17
Comment Feb 24 '19 at 04:52 AM
1
answer
Votes: 3 Views: 222

Custom fonts in UMG is broken.

Section: Bug Reports
Product Version: UE 4.16
Comment Feb 06 '19 at 02:28 PM
1
answer
Votes: 0 Views: 337

Changing offline font settings does nothing RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Comment Dec 07 '18 at 11:56 PM
0
answers
Votes: 0 Views: 14

Add a font to builded game

Section: Using UE4
Product Version: Not Selected
Question Nov 16 '18 at 06:29 PM
2
answers
Votes: 0 Views: 399

How to dynamically change fonts in widget component?

Section: Blueprint Scripting
Product Version: UE 4.14
Comment Aug 02 '18 at 07:36 AM
2
answers
Votes: 0 Views: 552

How to use Chinese Fonts with Text Renders

Section: Using UE4
Product Version: UE 4.18
Answer Jun 22 '18 at 03:25 AM
1
answer
Votes: 0 Views: 783

Which units are font sizes measured in?

Section: Using UE4
Product Version: Not Selected
Comment May 09 '18 at 09:04 AM
1
answer
Votes: 0 Views: 449

Designing Pop-Text with UI Text

Section: Blueprint Scripting
Product Version: UE 4.12
Answer Mar 20 '18 at 11:10 PM
2
answers
Votes: 1 Views: 1.6k

Slate UI - How can I disable anti-aliasing on fonts? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 15 '18 at 07:31 PM
Jamie Dale STAFF
1
answer
Votes: 0 Views: 208

[bug] Engine doesn't reimport offline fonts (code)

Section: Bug Reports
Product Version: Not Selected
Comment Dec 11 '17 at 02:10 PM
0
answers
Votes: 0 Views: 236

日本語のフォント変えたけど

Section: Using UE4
Product Version: UE 4.16
Question Oct 05 '17 at 08:00 AM
0
answers
Votes: 0 Views: 41

How to import a textrender font properly?

Section: Using UE4
Product Version: UE 4.16
Question Sep 08 '17 at 06:04 PM
2
answers
Votes: 10 Views: 21.3k

How do I import and use custom fonts? RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Sep 07 '17 at 09:53 AM
0
answers
Votes: 0 Views: 59

LastResort font spamming log

Section: Packaging & Deployment
Product Version: UE 4.15
Question May 18 '17 at 04:53 PM
2
answers
Votes: 0 Views: 206

UMG font issue html5 RESOLVED

Section: Bug Reports
Product Version: UE 4.11 Preview
Comment Jan 18 '17 at 09:11 PM
0
answers
Votes: 0 Views: 226

Warnings during load

Section: Linux
Product Version: UE 4.7
Comment Nov 28 '16 at 12:37 AM
1
answer
Votes: 3 Views: 2.2k

How do I import a Japanese font for use as a text render component in Blueprint?

Section: Using UE4
Product Version: Not Selected
Comment Sep 26 '16 at 03:15 AM
0
answers
Votes: 4 Views: 475

How do I use multiple font texture pages?

Section: Rendering
Product Version: UE 4.8
Comment Sep 26 '16 at 02:33 AM
0
answers
Votes: 0 Views: 314

How do I import korean characters into offline fonts/text render components?

Section: Using UE4
Product Version: UE 4.12
Question Sep 12 '16 at 11:54 PM
0
answers
Votes: 0 Views: 125

UMG Italic font gets clipped on right

Section: Using UE4
Product Version: UE 4.9
Question Mar 18 '16 at 03:46 PM
1
answer
Votes: 0 Views: 189

Missing Font? RESOLVED

Section: Installation & Setup
Product Version: UE 4.10
Comment Jan 11 '16 at 02:59 PM
0
answers
Votes: 1 Views: 417

Making Pixel Offline Fonts

Section: Using UE4
Product Version: UE 4.8
Comment Sep 05 '15 at 02:55 PM
1
answer
Votes: 0 Views: 187

Runtime fonts and distribution RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.8
Answer Jul 27 '15 at 06:48 PM
1
answer
Votes: 1 Views: 1.8k

Font Face/Symbols UE4 Support it? RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Jul 16 '15 at 01:49 AM
1
answer
Votes: 0 Views: 578

Fixed-Width Fonts not supported by Runtime Fonts. RESOLVED

Section: Bug Reports
Product Version: UE 4.7
Comment Jun 13 '15 at 07:50 PM
Jamie Dale STAFF
2
answers
Votes: 1 Views: 722

[BUG] Invalid Font Page 0 RESOLVED

Section: Bug Reports
Product Version: Not Selected
Comment Jun 10 '15 at 01:26 PM
Rudy Q STAFF
1
answer
Votes: 0 Views: 152

Alpha On Font is Inverted RESOLVED

Section: Packaging & Deployment
Product Version: Not Selected
Answer Nov 25 '14 at 05:00 PM
36 questions
34replies
Subscribe to this topic