x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: fresnel

0
answers
Votes: 0 Views: 898

Inverting Fresnel RESOLVED

Section: Rendering
Product Version: UE 4.18
Comment May 14 '19 at 04:06 AM
1
answer
Votes: 0 Views: 109

Shape-independent edge texture fade

Section: Rendering
Product Version: UE 4.20
Comment Nov 06 '18 at 04:27 PM
1
answer
Votes: 0 Views: 35

How do I stop unwanted fresnel? RESOLVED

Section: Rendering
Product Version: UE 4.21 Preview
Answer Nov 01 '18 at 10:00 PM
1
answer
Votes: 0 Views: 68

Is there a way to simulate a Fresnel effect on a sphere from the INSIDE?

Section: Rendering
Product Version: UE 4.11
Answer Sep 29 '18 at 05:45 PM
0
answers
Votes: 0 Views: 269

how can i implement Constant border in material?

Section: Rendering
Product Version: Not Selected
Question Aug 24 '17 at 11:52 AM
0
answers
Votes: 0 Views: 191

Fresnel light rim as an unbound post effect?

Section: Rendering
Product Version: UE 4.17
Question Aug 18 '17 at 03:48 PM
1
answer
Votes: 0 Views: 114

What is fresnel operation?

Section: Rendering
Product Version: UE 4.14
Comment Jun 28 '17 at 02:40 PM
1
answer
Votes: 0 Views: 920

How to Use GGX BRDF?

Section: Using UE4
Product Version: UE 4.15
Answer May 10 '17 at 02:57 PM
2
answers
Votes: 0 Views: 68

Grayish normal shadows

Section: Rendering
Product Version: UE 4.12
Answer Feb 06 '17 at 05:55 PM
1
answer
Votes: 0 Views: 161

Possible to get Fresnel to work with ortho? RESOLVED

Section: Rendering
Product Version: UE 4.14
Answer Feb 02 '17 at 07:05 AM
2
answers
Votes: 1 Views: 1.1k

[Bug]? Fresnel on VR (oculus) : L/R eye different RESOLVED

Section: Bug Reports
Product Version: Not Selected
Comment Aug 29 '16 at 04:37 AM
Comment Aug 11 '16 at 01:10 PM
0
answers
Votes: 0 Views: 165

How to mask SSAO?

Section: Using UE4
Product Version: UE 4.8
Question Jan 29 '16 at 07:20 PM
0
answers
Votes: 0 Views: 255

Fresnel seems inverted on mobile with ES2 preview

Section: Rendering
Product Version: UE 4.10
Question Dec 26 '15 at 06:01 PM
1
answer
Votes: 0 Views: 1.3k

how to reverse the refraction of fresnel?

Section: Using UE4
Product Version: Not Selected
Answer Nov 11 '15 at 08:00 PM
1
answer
Votes: 2 Views: 1.5k

Fresnel + Translucency, parts clip through body? RESOLVED

Section: Rendering
Product Version: UE 4.9
Comment Sep 28 '15 at 02:59 PM
0
answers
Votes: 0 Views: 5.9k

What is the best way to emulate a gem surface in a material?

Section: Blueprint Scripting
Product Version: UE 4.7
Question Jun 01 '15 at 07:32 AM
2
answers
Votes: 1 Views: 5.4k

Fresnel edge based on directional light?

Section: Rendering
Product Version: Not Selected
Comment Sep 25 '14 at 10:54 AM
1
answer
Votes: 0 Views: 111

Is there a way to leave a blank value using fresnel ? RESOLVED

Section: Rendering
Product Version: Not Selected
Question Aug 25 '14 at 02:30 PM
Ben Halliday STAFF
1
answer
Votes: 0 Views: 1.1k

Is it possible to use the fresnel rim as alpha for lerp? RESOLVED

Section: Rendering
Product Version: Not Selected
Answer Jun 01 '14 at 06:51 PM
Lovecraft_K STAFF
20 questions
17replies
Subscribe to this topic