x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Questions in topic: fsocket

3
answers
Votes: 1 Views: 1.2k

FSocket->Recv no data response

Section: C++ Programming
Product Version: Not Selected
Answer Jan 23 '19 at 08:20 PM
1
answer
Votes: 0 Views: 85

FSocket->Recv: RCON polling loop gets stuck on Linux server

Section: C++ Programming
Product Version: UE 4.14
Answer Oct 03 '18 at 07:48 AM
0
answers
Votes: 0 Views: 34

Access to Engine Socket directly?

Section: C++ Programming
Product Version: UE 4.20
Question Sep 22 '18 at 04:51 AM
0
answers
Votes: 0 Views: 43

FSocket::SendTo max package size?

Section: C++ Programming
Product Version: Not Selected
Question Aug 23 '18 at 02:34 PM
3
answers
Votes: 1 Views: 880

FSocket: problems with GetConnectionState and Send ? RESOLVED

Section: Bug Reports
Product Version: UE 4.10
Comment Apr 02 '18 at 08:41 PM
1
answer
Votes: 0 Views: 112

FSocket->Send progress or complete information?

Section: C++ Programming
Product Version: UE 4.18
Answer Mar 16 '18 at 01:01 AM
0
answers
Votes: 0 Views: 86

Accessing File Descriptor of FSockets

Section: C++ Programming
Product Version: UE 4.17
Question Dec 05 '17 at 08:21 PM
1
answer
Votes: 0 Views: 561

[BUG] FSockets and IPv6 networks RESOLVED

Section: Bug Reports
Product Version: UE 4.14
Answer Nov 17 '17 at 03:13 PM
2
answers
Votes: 0 Views: 362

UDP Listener not getting messages

Section: C++ Programming
Product Version: UE 4.15
Answer Oct 13 '17 at 07:44 PM
1
answer
Votes: 0 Views: 307

Help,How can I get FSocket working? RESOLVED

Section: C++ Programming
Product Version: UE 4.17
Answer Sep 22 '17 at 04:03 AM
0
answers
Votes: 0 Views: 310

UE4 Sockets HasPendingData() false before data is finished.

Section: C++ Programming
Product Version: UE 4.15
Question Jun 02 '17 at 10:34 PM
1
answer
Votes: 0 Views: 566

UDP C++ works on Windows but not on Android RESOLVED

Section: C++ Programming
Product Version: UE 4.14
Answer Jan 31 '17 at 03:38 AM
1
answer
Votes: 0 Views: 99

FSocket connection between levels

Section: C++ Programming
Product Version: UE 4.13
Comment Jan 12 '17 at 03:24 AM
0
answers
Votes: 0 Views: 110

FSocket::GetConnectionState return "Connected" after *just* created.

Section: C++ Programming
Product Version: UE 4.13
Question Jan 10 '17 at 07:49 AM
1
answer
Votes: 0 Views: 2.3k

FSocket - How to handle client disconnection RESOLVED

Section: C++ Programming
Product Version: UE 4.8
Comment Dec 14 '16 at 07:10 PM
1
answer
Votes: 0 Views: 123

UDP data, jittering.

Section: C++ Programming
Product Version: UE 4.13
Comment Nov 16 '16 at 07:45 PM
1
answer
Votes: 0 Views: 591

How to I get my Socket to start listening? RESOLVED

Section: C++ Programming
Product Version: UE 4.12
Answer Aug 16 '16 at 10:24 PM
0
answers
Votes: 0 Views: 154

How to check FSocket Send ewouldblock?

Section: C++ Programming
Product Version: UE 4.10
Question Jun 10 '16 at 09:18 AM
1
answer
Votes: 0 Views: 812

How to check FSocket disconnect from server.

Section: C++ Programming
Product Version: Not Selected
Answer May 23 '16 at 03:22 AM
1
answer
Votes: 1 Views: 412

FSocket Connection breaks

Section: C++ Programming
Product Version: UE 4.7
Answer May 11 '16 at 07:02 PM
0
answers
Votes: 0 Views: 277

Streaming data in with an fSocket

Section: C++ Programming
Product Version: UE 4.11
Question May 05 '16 at 04:01 PM
0
answers
Votes: 0 Views: 104

Android FSocket error SE_EBADF

Section: C++ Programming
Product Version: UE 4.10
Question May 03 '16 at 02:14 AM
1
answer
Votes: 0 Views: 274

Why does UE4 always miss the first packet?

Section: C++ Programming
Product Version: UE 4.9
Comment Mar 24 '16 at 06:11 PM
0
answers
Votes: 0 Views: 102

How can I get my game to tell my server i have disconnected

Section: C++ Programming
Product Version: UE 4.9
Comment Mar 18 '16 at 01:54 AM
1
answer
Votes: 0 Views: 415

UDP FSocket::SendTo crash editor in the second call RESOLVED

Section: C++ Programming
Product Version: UE 4.10
Answer Mar 16 '16 at 06:02 PM
1
answer
Votes: 0 Views: 188

Flush/Data on Demand RESOLVED

Section: C++ Programming
Product Version: UE 4.9
Comment Feb 03 '16 at 08:00 PM
2
answers
Votes: 0 Views: 300

FSocket doesn't stay connected RESOLVED

Section: C++ Programming
Product Version: UE 4.10
Answer Jan 15 '16 at 07:35 AM
1
answer
Votes: 0 Views: 680

Receiving data RESOLVED

Section: C++ Programming
Product Version: UE 4.9
Comment Nov 25 '15 at 12:48 PM
1
answer
Votes: 0 Views: 106

Why I need to restart the editor in order to run the game as host by using FSocket? RESOLVED

Section: C++ Programming
Product Version: UE 4.9
Comment Oct 20 '15 at 08:33 AM
1
answer
Votes: 0 Views: 769

Error on socket send RESOLVED

Section: C++ Programming
Product Version: UE 4.9
Comment Sep 17 '15 at 02:22 PM
gmpreussner STAFF
38 questions
35replies
Subscribe to this topic