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Questions in topic: fsocket

3
answers
Votes: 1 Views: 1.1k

FSocket->Recv no data response

Section: C++ Programming
Product Version: Not Selected
Answer Jan 23 '19 at 08:20 PM
1
answer
Votes: 0 Views: 73

FSocket->Recv: RCON polling loop gets stuck on Linux server

Section: C++ Programming
Product Version: UE 4.14
Answer Oct 03 '18 at 07:48 AM
0
answers
Votes: 0 Views: 25

Access to Engine Socket directly?

Section: C++ Programming
Product Version: UE 4.20
Question Sep 22 '18 at 04:51 AM
0
answers
Votes: 0 Views: 37

FSocket::SendTo max package size?

Section: C++ Programming
Product Version: Not Selected
Question Aug 23 '18 at 02:34 PM
3
answers
Votes: 1 Views: 798

FSocket: problems with GetConnectionState and Send ? RESOLVED

Section: Bug Reports
Product Version: UE 4.10
Comment Apr 02 '18 at 08:41 PM
1
answer
Votes: 0 Views: 83

FSocket->Send progress or complete information?

Section: C++ Programming
Product Version: UE 4.18
Answer Mar 16 '18 at 01:01 AM
0
answers
Votes: 0 Views: 79

Accessing File Descriptor of FSockets

Section: C++ Programming
Product Version: UE 4.17
Question Dec 05 '17 at 08:21 PM
1
answer
Votes: 0 Views: 495

[BUG] FSockets and IPv6 networks RESOLVED

Section: Bug Reports
Product Version: UE 4.14
Answer Nov 17 '17 at 03:13 PM
Matthew J STAFF
2
answers
Votes: 0 Views: 300

UDP Listener not getting messages

Section: C++ Programming
Product Version: UE 4.15
Answer Oct 13 '17 at 07:44 PM
1
answer
Votes: 0 Views: 240

Help,How can I get FSocket working? RESOLVED

Section: C++ Programming
Product Version: UE 4.17
Answer Sep 22 '17 at 04:03 AM
0
answers
Votes: 0 Views: 234

UE4 Sockets HasPendingData() false before data is finished.

Section: C++ Programming
Product Version: UE 4.15
Question Jun 02 '17 at 10:34 PM
1
answer
Votes: 0 Views: 515

UDP C++ works on Windows but not on Android RESOLVED

Section: C++ Programming
Product Version: UE 4.14
Answer Jan 31 '17 at 03:38 AM
1
answer
Votes: 0 Views: 98

FSocket connection between levels

Section: C++ Programming
Product Version: UE 4.13
Comment Jan 12 '17 at 03:24 AM
0
answers
Votes: 0 Views: 106

FSocket::GetConnectionState return "Connected" after *just* created.

Section: C++ Programming
Product Version: UE 4.13
Question Jan 10 '17 at 07:49 AM
1
answer
Votes: 0 Views: 2.1k

FSocket - How to handle client disconnection RESOLVED

Section: C++ Programming
Product Version: UE 4.8
Comment Dec 14 '16 at 07:10 PM
1
answer
Votes: 0 Views: 108

UDP data, jittering.

Section: C++ Programming
Product Version: UE 4.13
Comment Nov 16 '16 at 07:45 PM
1
answer
Votes: 0 Views: 530

How to I get my Socket to start listening? RESOLVED

Section: C++ Programming
Product Version: UE 4.12
Answer Aug 16 '16 at 10:24 PM
0
answers
Votes: 0 Views: 140

How to check FSocket Send ewouldblock?

Section: C++ Programming
Product Version: UE 4.10
Question Jun 10 '16 at 09:18 AM
1
answer
Votes: 0 Views: 776

How to check FSocket disconnect from server.

Section: C++ Programming
Product Version: Not Selected
Answer May 23 '16 at 03:22 AM
1
answer
Votes: 1 Views: 395

FSocket Connection breaks

Section: C++ Programming
Product Version: UE 4.7
Answer May 11 '16 at 07:02 PM
0
answers
Votes: 0 Views: 260

Streaming data in with an fSocket

Section: C++ Programming
Product Version: UE 4.11
Question May 05 '16 at 04:01 PM
0
answers
Votes: 0 Views: 88

Android FSocket error SE_EBADF

Section: C++ Programming
Product Version: UE 4.10
Question May 03 '16 at 02:14 AM
1
answer
Votes: 0 Views: 263

Why does UE4 always miss the first packet?

Section: C++ Programming
Product Version: UE 4.9
Comment Mar 24 '16 at 06:11 PM
0
answers
Votes: 0 Views: 82

How can I get my game to tell my server i have disconnected

Section: C++ Programming
Product Version: UE 4.9
Comment Mar 18 '16 at 01:54 AM
1
answer
Votes: 0 Views: 372

UDP FSocket::SendTo crash editor in the second call RESOLVED

Section: C++ Programming
Product Version: UE 4.10
Answer Mar 16 '16 at 06:02 PM
1
answer
Votes: 0 Views: 174

Flush/Data on Demand RESOLVED

Section: C++ Programming
Product Version: UE 4.9
Comment Feb 03 '16 at 08:00 PM
2
answers
Votes: 0 Views: 276

FSocket doesn't stay connected RESOLVED

Section: C++ Programming
Product Version: UE 4.10
Answer Jan 15 '16 at 07:35 AM
1
answer
Votes: 0 Views: 569

Receiving data RESOLVED

Section: C++ Programming
Product Version: UE 4.9
Comment Nov 25 '15 at 12:48 PM
1
answer
Votes: 0 Views: 101

Why I need to restart the editor in order to run the game as host by using FSocket? RESOLVED

Section: C++ Programming
Product Version: UE 4.9
Comment Oct 20 '15 at 08:33 AM
1
answer
Votes: 0 Views: 684

Error on socket send RESOLVED

Section: C++ Programming
Product Version: UE 4.9
Comment Sep 17 '15 at 02:22 PM
gmpreussner STAFF
38 questions
35replies
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