x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: ftext

0
answers
Votes: 0 Views: 211

Want default font for FText

Section: C++ Programming
Product Version: UE 4.19
Question Apr 24 '18 at 08:29 PM
1
answer
Votes: 0 Views: 2.1k

How to log FText? RESOLVED

Section: C++ Programming
Product Version: UE 4.11
Comment Jan 30 '18 at 11:26 AM
0
answers
Votes: 0 Views: 386

Localisation Dashboard 'Gather Text' fails when using Plugins?

Section: Using UE4
Product Version: UE 4.17
Comment Nov 02 '17 at 04:42 PM
Jamie Dale STAFF
1
answer
Votes: 0 Views: 141

Safe to modify FText? RESOLVED

Section: C++ Programming
Product Version: UE 4.16
Comment Oct 25 '17 at 09:38 PM
Jamie Dale STAFF
1
answer
Votes: 0 Views: 222

FText::FromStringTable doesn't seem to work on ios RESOLVED

Section: C++ Programming
Product Version: UE 4.16
Comment Sep 27 '17 at 03:00 PM
1
answer
Votes: 0 Views: 256

Call own methods with FText::FromString? RESOLVED

Section: C++ Programming
Product Version: UE 4.17
Comment Sep 14 '17 at 07:07 AM
1
answer
Votes: 0 Views: 464

How do I mark FText as Culture Invariant/Non-localizable from C++ RESOLVED

Section: C++ Programming
Product Version: UE 4.16
Answer Jun 19 '17 at 12:55 PM
Jamie Dale STAFF
1
answer
Votes: 0 Views: 86

FText property cannot be edited RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.15
Answer Apr 10 '17 at 04:06 PM
Doug E STAFF
1
answer
Votes: 0 Views: 330

Setting Text Parameter Default Value In Blueprint Library RESOLVED

Section: Bug Reports
Product Version: UE 4.15
Comment Mar 16 '17 at 01:07 AM
1
answer
Votes: 0 Views: 404

How do you fix packaging warning about FText initialized from FString at cook time? RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Comment Mar 03 '17 at 04:02 AM
1
answer
Votes: 0 Views: 1.3k

Using variables to initialize FText with namespace and key RESOLVED

Section: C++ Programming
Product Version: UE 4.14
Comment Feb 16 '17 at 03:45 PM
1
answer
Votes: 0 Views: 50

Strange behavior in trying to make custom events RESOLVED

Section: Bug Reports
Product Version: UE 4.13
Comment Jan 21 '17 at 02:02 AM
1
answer
Votes: 0 Views: 4.1k

How to convert FText to FString? RESOLVED

Section: C++ Programming
Product Version: UE 4.14
Answer Jan 03 '17 at 08:54 AM
1
answer
Votes: 0 Views: 248

FText and AssetRegistrySearchable RESOLVED

Section: C++ Programming
Product Version: UE 4.12
Comment Nov 22 '16 at 10:55 PM
1
answer
Votes: 0 Views: 512

FText in Exported DataTable (CSV) have ID RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Comment Aug 15 '16 at 09:31 PM
0
answers
Votes: 0 Views: 330

Reference FText in DataTable CLOSED

Section: C++ Programming
Product Version: UE 4.12
Comment Jun 13 '16 at 05:44 PM
0
answers
Votes: 0 Views: 145

Problem with inputing Text from UMG Widget to C++

Section: C++ Programming
Product Version: UE 4.11
Comment Apr 12 '16 at 09:01 AM
1
answer
Votes: 0 Views: 90

Find all arguments in FText RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Feb 25 '16 at 05:57 PM
1
answer
Votes: 0 Views: 162

FText property not updated from blueprints RESOLVED

Section: Bug Reports
Product Version: UE 4.9
Answer Jan 26 '16 at 02:24 PM
1
answer
Votes: 2 Views: 7.8k

How can I Concatenate FText Together? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Jan 24 '16 at 11:38 PM
Jamie Dale STAFF
1
answer
Votes: 0 Views: 149

FText Line Separating RESOLVED

Section: C++ Programming
Product Version: UE 4.8
Comment Nov 12 '15 at 12:05 AM
0
answers
Votes: 0 Views: 762

Localization not finding FTexts in UDataAsset

Section: Using UE4
Product Version: UE 4.7
Comment Oct 22 '15 at 07:37 PM
1
answer
Votes: 0 Views: 140

Bug with SScaleBox with STextBlock using AutoWrapText RESOLVED

Section: C++ Programming
Product Version: UE 4.9
Comment Sep 28 '15 at 05:04 PM
2
answers
Votes: 0 Views: 184

remove_if ? RESOLVED

Section: C++ Programming
Product Version: UE 4.9
Comment Sep 18 '15 at 02:19 PM
1
answer
Votes: 0 Views: 648

Game localization paths not added in editor RESOLVED

Section: Using UE4
Product Version: UE 4.8
Comment Jul 13 '15 at 02:26 PM
Sarge STAFF
1
answer
Votes: 0 Views: 139

FText reference in Blueprint can not be locialized RESOLVED

Section: Packaging & Deployment
Product Version: Not Selected
Answer Apr 14 '15 at 01:58 PM
Sarge STAFF
1
answer
Votes: 0 Views: 756

Why do I need a namespace and key for FText? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Nov 14 '14 at 08:51 AM
2
answers
Votes: 1 Views: 1.4k

How to pass string literal as a parameter? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Oct 29 '14 at 09:05 PM
1
answer
Votes: 0 Views: 1.3k

FString/FText doesn't compare correctly? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Jul 04 '14 at 08:19 PM
29 questions
26replies
Subscribe to this topic