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Questions in topic: gameusersettings

0
answers
Votes: 0 Views: 337

Mac fullscreen resolution change - black borders

Section: Bug Reports
Product Version: UE 4.18
Comment Apr 24 '19 at 02:55 AM
6
answers
Votes: 2 Views: 6.6k

DefaultGameUserSettings.ini not functional anymore? RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Feb 05 '19 at 05:32 PM
1
answer
Votes: 1 Views: 319

[4.19] DefaultGameUserSettings Not working in packaged.

Section: Packaging & Deployment
Product Version: UE 4.19
Answer Dec 17 '18 at 01:02 PM
1
answer
Votes: 0 Views: 336

gameusersettings or custom config file?

Section: Blueprint Scripting
Product Version: UE 4.20
Answer Dec 07 '18 at 02:42 AM
1
answer
Votes: 0 Views: 413

How to set "r.screenpercentage" through GameUserSettings RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Jun 19 '18 at 12:20 PM
1
answer
Votes: 0 Views: 526

Set fullscreen mode doesn't seem to work when a packaged game is launched

Section: Blueprint Scripting
Product Version: UE 4.19
Comment Apr 26 '18 at 04:54 PM
0
answers
Votes: 0 Views: 34

can i place GameUserSettings in runtime plugin?

Section: C++ Programming
Product Version: Not Selected
Question Mar 15 '18 at 02:32 PM
1
answer
Votes: 0 Views: 972

Can you save custom variable inside a custom GameUserSettings class?

Section: C++ Programming
Product Version: Not Selected
Answer Nov 17 '17 at 04:23 AM
1
answer
Votes: 0 Views: 351

GameUserSettings overwritten after every update RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.14
Comment Sep 04 '17 at 01:58 PM
2
answers
Votes: 0 Views: 118

GameUserSettings::IsFullscreenModeDirty() always returns true in WindowedFullscreen RESOLVED

Section: Bug Reports
Product Version: UE 4.13
Comment Mar 06 '17 at 03:42 PM
1
answer
Votes: 0 Views: 122

SetResolutionScale sets inf value in editor RESOLVED

Section: Bug Reports
Product Version: UE 4.14
Answer Dec 05 '16 at 08:51 PM
Rudy Q STAFF
1
answer
Votes: 0 Views: 344

GameUserSettings not working? RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.13
Answer Nov 22 '16 at 07:48 PM
1
answer
Votes: 0 Views: 83

Inno Compiler & GameUserSettings RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.13
Answer Nov 21 '16 at 06:17 PM
1
answer
Votes: 0 Views: 169

Cannot build with resolution exceeding my desktop resolution RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.13
Answer Nov 11 '16 at 03:02 PM
1
answer
Votes: 0 Views: 462

GameUserSettings.ini dont work on mac. RESOLVED

Section: Packaging & Deployment
Product Version: UE older version
Comment Sep 23 '16 at 06:26 PM
1
answer
Votes: 1 Views: 778

Windowed mode stuck in corner and missing titlebar RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Comment Sep 09 '16 at 05:15 PM
Sean L STAFF
0
answers
Votes: 0 Views: 643

Mac OSX Incorrect resolution settings (GameUserSettings.ini) in 4.9

Section: Everything Else
Product Version: UE 4.9
Question Nov 02 '15 at 02:49 PM
1
answer
Votes: 1 Views: 1.8k

Game User Settings doesnt save all changes RESOLVED

Section: Bug Reports
Product Version: Not Selected
Comment Sep 11 '15 at 09:04 AM
1
answer
Votes: 0 Views: 1k

How do i change GameUserSettings.ini in-game? RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Answer Mar 09 '15 at 10:16 AM
0
answers
Votes: 1 Views: 825

Console Commands no longer write to ini files?

Section: Blueprint Scripting
Product Version: Not Selected
Comment Feb 07 '15 at 04:46 PM
1
answer
Votes: 1 Views: 2.8k

Saving settings in GameUserSettings.ini

Section: C++ Programming
Product Version: Not Selected
Answer Dec 19 '14 at 11:55 PM
1
answer
Votes: 0 Views: 1.6k

bUseVSync/GameUserSettings.INI-Can I change it via blueprints or C++ only?

Section: Blueprint Scripting
Product Version: Not Selected
Question Aug 19 '14 at 01:36 PM
22 questions
24replies
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