Assert fails on EndPlay after an Actor was Spawned
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1
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61
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March 24, 2024
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Prevent garbage collection for item in inventory
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6
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154
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December 12, 2023
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Packaged game crashes when opening next level
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4
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1273
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October 9, 2023
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Struct destroy and garbage collection
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2
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676
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September 19, 2023
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Magical Garbage Collection gets invalid Array from ArrayPool and crashes
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3
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1261
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January 20, 2023
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Project crashes upon opening map (garbage collection error)
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2
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1312
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May 22, 2022
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World /Temp/Untitled_1.Untitled not cleaned up by garbage collection!
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1
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905
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December 2, 2021
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How to amortize the performance cost of garbage collection and level streaming?
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6
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1770
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June 23, 2021
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Error Garbage Collection Fatal Error
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2
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642
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June 21, 2021
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How to free memory used by imported resources
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3
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1657
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June 11, 2021
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Assertion Failed !IsGarbageCollecting()
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1
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806
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May 21, 2021
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Assertion on IOS (occurs intermittently)
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4
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581
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May 3, 2021
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Tickable object deleted check problem
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0
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409
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April 30, 2021
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Garbage collection related error on Android
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1
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589
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December 21, 2020
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Garbage Collection and widgets
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3
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589
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December 3, 2020
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STEAM_CALLBACK_MANUAL being deleted by Garbage Collection
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1
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797
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December 2, 2020
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Crash related to Garbage Collection occurring
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7
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4084
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November 10, 2020
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How can the garbage collection in the blueprint work?
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4
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2183
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July 24, 2020
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UTexture2d deletion
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1
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2314
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June 23, 2020
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Signal 11 on android after some time
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0
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308
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October 27, 2019
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Garbage Collection causes hitching/stuttering 30 to 60 seconds after play?
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1
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900
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September 8, 2019
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Upgraded to 4.22, garbage collection crasch at levelstream
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1
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407
|
August 21, 2019
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When using the console command Obj Refs Name=Example I get the response Example is not currently reachable. How do I get this to work?
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0
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1624
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July 2, 2019
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Destroy widget/garbage collection
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4
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3174
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May 30, 2019
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Packaging error with UObjectGlobals [Line : 281]
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0
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458
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March 12, 2019
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Garbage collection for unloaded Actors
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0
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493
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August 15, 2018
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Actor not getting destroyed
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2
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493
|
August 15, 2018
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Widget GarbageCollection Not working
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16
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3047
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June 25, 2018
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Garbage collection fall into infinite loop 4.15.1
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1
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809
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May 24, 2018
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Sound Wave assets seem to have the RF_Standalone flag upon import? Is there a reason for that?
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1
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451
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April 5, 2018
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