Assert fails on EndPlay after an Actor was Spawned
|
|
2
|
64
|
March 24, 2024
|
UPROPERTY is set to null by GC
|
|
5
|
1520
|
January 11, 2024
|
Does an owner of UPROPERTY member need to be also declared with UPROPERTY for garbage collector to work properly?
|
|
1
|
115
|
December 5, 2023
|
Changing a default subobject name in C++ class leads to UActorComponent being marked as PendingKill immediately after being instantiated when loading from .uasset, and is eventually reset to NULL by GC
|
|
4
|
4912
|
October 15, 2023
|
Need help debugging access violation in Garbage Collection
|
|
0
|
255
|
July 18, 2023
|
Problems with Garbage Collection in UMG Widget.
|
|
4
|
1820
|
June 8, 2023
|
Magical Garbage Collection gets invalid Array from ArrayPool and crashes
|
|
3
|
1265
|
January 20, 2023
|
How to make weak object pointer to UINTERFACE-derived class?
|
|
3
|
3186
|
June 15, 2022
|
How to dispose UObject after using it in the editor.
|
|
0
|
474
|
August 24, 2021
|
What can cause objects to break disregard for GC assumptions?
|
|
8
|
5686
|
August 23, 2021
|
Question about garbage collect and widgets
|
|
2
|
962
|
July 7, 2021
|
How to debug memory usage/Garbage collector?
|
|
1
|
1110
|
June 13, 2021
|
Assertion Failed !IsGarbageCollecting()
|
|
1
|
808
|
May 21, 2021
|
Invalid Reference / GC Crash on Level Streaming
|
|
2
|
788
|
February 11, 2021
|
Dirty old UMG widget instances are returned by CreateWidget()
|
|
2
|
441
|
January 5, 2021
|
Garbage collection related error on Android
|
|
1
|
592
|
December 21, 2020
|
STEAM_CALLBACK_MANUAL being deleted by Garbage Collection
|
|
1
|
802
|
December 2, 2020
|
UObjects in use destroyed by GC
|
|
2
|
1908
|
October 4, 2020
|
What is the best practice for storing a reference to a component belonging to another actor?
|
|
1
|
1813
|
July 29, 2020
|
Widget component widget not garbage collected
|
|
6
|
2129
|
October 20, 2019
|
Are interface calls thread safe
|
|
4
|
1332
|
August 21, 2019
|
[C++]Widgets and Force Garbage Collector
|
|
4
|
1464
|
June 21, 2019
|
AsyncTask node memory usage
|
|
5
|
699
|
June 14, 2019
|
Why TArray of UObject are garbage collected?
|
|
1
|
650
|
May 27, 2019
|
Does Garbage Collection handle Widgets that have been removed from it's parent?
|
|
3
|
2206
|
May 6, 2019
|
Does pawns get automatically killed?
|
|
8
|
739
|
March 21, 2019
|
How to prevent FXmlNode children from GC removal?
|
|
0
|
305
|
March 12, 2019
|
UPROPERTY destructed after actor construct
|
|
0
|
321
|
February 18, 2019
|
Disable Garbage collection
|
|
0
|
1106
|
January 3, 2019
|
What's the difference between using TWeakObjectPtr or using UObject*
|
|
13
|
28622
|
November 6, 2018
|